Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Growl Growls cutely to reduce the foe's ATTACK. | Normal | Stat | — | 100 | 40 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 35 |
| 11 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 20 | Pay Day Throws coins at the foe. Money is recovered after. | Normal | Phys | 40 | 100 | 20 |
| 29 | Faint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 32 | Power Gem Attacks with rays of light that sparkle like diamonds. | Rock | Spec | 80 | 100 | 20 |
| 38 | Screech Emits a screech to sharply reduce the foe's DEFENSE. | Normal | Stat | — | 85 | 40 |
| 44 | Play Rough Plays rough with the foe. May lower Attack. | Fairy | Phys | 90 | 90 | 10 |
| 46 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 18 | 80 | 15 |
| 53 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 55 | Shadow Claw Strikes with a shadow claw. High critical-hit ratio. | Ghost | Phys | 70 | 100 | 15 |
| 59 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 28
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Poison | — |
| TM10 | Hidden Power Slateport City | Mystery | 60 |
| TM11 | Sunny Day Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Steel | 100 |
| TM24 | Thunderbolt Mauville City | Electric | 90 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not placed on any map script in this source — may be a shop-only or mart-rotation item this converter doesn't trace | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 50 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| HM01 | Cut Rustboro City — Cutter's House | Grass | 50 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
Where to find Persian
Not found in the wild — evolve or trade for it.