Raichu
#026 · Pokémon Mirror Gold · changed in this game

Raichu

ElectricLightning Rod, Competitive

In Mirror Gold: First found in Route 6 (Grass (Morning / Day), Lv 55-58). Its type (Electric) is the same as in the official games. Base stats total 530, up from 485; all six changed, most of all Defense (55 → 90). Abilities: it gains Competitive and loses Static. 21 of its 25 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including ThunderPunch and Growl.

Level-up moves 26

LvMoveTypeCatPowAccPP
1ThunderPunch
Has a chance to paralyze the target.
ElectricPhys7510015
1Thunder Shock
Has a chance to paralyze the target.
ElectricSpec4010030
1Growl
Lowers the target’s Attack by one stage.
NormalStat—10040
7Tail Whip
Lowers the target’s Defense by one stage.
NormalStat—10030
13Spark
Has a chance to paralyze the target.
ElectricPhys6510020
14Quick Attack
Inflicts regular damage with no additional effect.
NormalPhys4010030
16Nuzzle
Has a chance to paralyze the target.
ElectricPhys2010020
19Feint
Hits through Protect and Detect.
NormalPhys3010010
25Charm
Lowers the target’s Attack by two stages.
FairyStat—10020
28ThunderPunch
Has a chance to paralyze the target.
ElectricPhys7510015
29Sweet Kiss
Confuses the target.
FairyStat—7510
31Thunder Wave
Paralyzes the target.
ElectricStat—9020
32Light Screen
Reduces damage from special attacks by 50% for five turns.
PsychicStat——30
34Discharge
Has a chance to paralyze the target.
ElectricSpec8010015
37Zing Zap
Has a chance to make the target flinch.
ElectricPhys8010010
38Agility
Raises the user’s Speed by two stages.
PsychicStat——30
40Slam
Inflicts regular damage with no additional effect.
NormalPhys807520
41Liquidation
Has a chance to lower the target’s Defense by one stage.
WaterPhys8510010
43Swords Dance
Raises the user’s Attack by two stages.
NormalStat——20
44Thunderbolt
Has a chance to paralyze the target.
ElectricSpec9010015
46Nasty Plot
Raises the user’s Special Attack by two stages.
DarkStat——20
47Surf
Inflicts regular damage and can hit Dive users.
WaterSpec9010015
49Wild Charge
User receives 1/4 the damage it inflicts in recoil.
ElectricPhys9010015
52Thunder
Has a chance to paralyze the target.
ElectricSpec1107010
60Zap Cannon
Has a chance to paralyze the target.
ElectricSpec120505
64Close Combat
Lowers the user’s Defense and Special Defense by one stage after inflicting damage.
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 57

#Move · where to get itTypePow
TM00Mega Punch
Goldenrod Department Store 5F
Normal80
TM001Focus Punch
Fighting150
TR02Toxic
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Poison—
TM004Calm Mind
Psychic—
TR05Hyper Beam
Celadon Department Store Upper 2F (also at Viridian Mart)
Normal150
TR07Thunder
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Electric110
TR08Giga Impact
Goldenrod Department Store Lower 2F (also at Celadon Department Store Upper 2F)
Normal150
TM010Hidden Power
Normal60
TR12Agility
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Psychic—
TR13Thunder Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric—
TM014Play Rough
Goldenrod Department Store 5F
Fairy90
TM016Light Screen
Goldenrod Department Store 5F
Psychic—
TM017Protect
Goldenrod Department Store 5F
Normal—
TM018Rain Dance
Water—
TR18Shock Wave
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Electric60
TM020Safeguard
Celadon Department Store 3F
Normal—
TR20Endeavor
Lavender Mart (also at Celadon Department Store Upper 2F)
Normal—
TM021Frustration
Celadon Department Store 3F
Normal—
TR21Reversal
Celadon Department Store Upper 2F (also at Viridian Mart)
Fighting—
TM024Thunderbolt
Electric90
TR26Endure
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Normal—
TM027Return
Celadon Department Store 3F
Normal—
TR27Electro Ball
Goldenrod Department Store 4F (also at Celadon Department Store Upper 2F)
Electric—
TM028Dig
Celadon Department Store 3F
Ground80
TM031Brick Break
Fighting75
TR31Iron Tail
Blackthorn / Battle Frontier Mart (also at Celadon Department Store Upper 2F, Indigo Plateau)
Steel100
TM032Body Slam
Normal85
TR32Uproar
Lavender Mart (also at Celadon Department Store Upper 2F)
Normal90
TM033Reflect
Goldenrod Department Store 5F
Psychic—
TM038Helping Hand
Goldenrod Department Store 5F
Normal—
TM042Facade
Normal70
TM043Secret Power
Normal70
TM044Rest
Psychic—
TM045Attract
Normal—
TR45Focus Blast
Celadon Department Store Upper 2F (also at Viridian Mart)
Fighting120
TM046Thief
Dark60
TR47Nasty Plot
Union Cave B1F (hidden) (also at Celadon Department Store Upper 2F, Viridian Mart)
Dark—
TM056Fling
Dark—
TM057Charge Beam
Electric50
TM070Flash
Goldenrod Department Store 5F
Normal—
TM078Captivate
Celadon Department Store 3F
Normal—
TM082Sleep Talk
Normal—
TM083Volt Switch
Goldenrod Department Store 5F
Electric70
TM086Grass Knot
Grass—
TM087Swagger
Celadon Department Store 3F
Normal—
TM089U-turn
Bug70
TM090Substitute
Normal—
TM114Curse
Olivine Mart (also at Celadon Department Store 3F)
Ghost—
TM118Encore
Olivine Mart (also at Celadon Department Store 3F)
Normal—
TM122Electric Terrain
Vermilion / Safari Mart (also at Celadon Department Store 3F)
Electric—
TM126Wild Charge
Celadon Department Store 3F
Electric90
TM131Charge
Violet City Mart (also at Celadon Department Store 3F)
Electric—
TM139Knock Off
Celadon Department Store 3F (also at Fuchsia Mart)
Dark65
TM156Double-Edge
Goldenrod Department Store 5F
Normal120
HM03Surf
Water90
HM04Strength
Normal80
HM06Rock Smash
Fighting40

Where to find Raichu

AreaMethodLevel
Route 6Grass (Morning / Day)55-585% rare

Other changes in this game

  • Egg moves: Charge, Disarming Voice, Fake Out, Flail, Present, Tickle, Wish
  • Tutor moves: Baby-Doll Eyes, Body Slam, Calm Mind, Charge Beam, Counter, Covet, Defense Curl, Double-Edge, Dynamic Punch, Electroweb, Endure, Focus Punch, Giga Impact, Headbutt, Helping Hand, Hyper Beam, Iron Tail, Knock Off, Laser Focus, Magnet Rise, Mega Kick, Mega Punch, Mimic, Mud-Slap, Play Rough, Rest, Rock Smash, Rollout, Seismic Toss, Shock Wave, Signal Beam, Sleep Talk, Snore, Substitute, Swagger, Swift, Thunderbolt, ThunderPunch, Thunder Wave, Volt Tackle, Wild Charge
  • A wild one can rarely hold Oran Berry.