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Union Cave B2F — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Union Cave B2F lists 16 Pokémon across 7 encounter methods (fixed encounter, good rod, grass (morning/day), grass (night), and more), between level 10 and 40. Between them they cover 12 types: DragonIceWaterPoisonSteelGroundGhostFlyingRockPsychicFireElectric. 2 of them are on no other route's wild tables in this guide: Lapras, Marowak (Alola).

Union Cave B2F in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

Fixed encounter Lv Base+10

A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevel
LaprasLapras
DragonIce
Base+10

Good Rod Lv 20

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
TentacoolTentacool
WaterPoison
2035%
KrabbyKrabby
WaterSteel
2035%
SquirtleSquirtle
Water
2021%

Grass (morning/day) Lv Base+1 to Base+5

5am to 6pm in game · 2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
CuboneCubone
GroundGhost
Base+130%
ZubatZubat
PoisonFlying
Base+130%
SeelSeel
Water
Base+120%
OnixOnix
RockGround
Base+110%
SmoochumSmoochum rare
IcePsychic
Base+15%
MarowakMarowak rare
GroundGhost
Base+2, Base+55%

Grass (night) Lv Base+1 to Base+5

6pm to 5am in game · 2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
CuboneCubone
GroundGhost
Base+130%
ZubatZubat
PoisonFlying
Base+130%
SeelSeel
Water
Base+120%
OnixOnix
RockGround
Base+110%
SmoochumSmoochum rare
IcePsychic
Base+15%
Marowak (Alola)Marowak (Alola) rare
FireGhost
Base+2, Base+55%

Old Rod Lv 10

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
TentacoolTentacool
WaterPoison
1071%
KrabbyKrabby
WaterSteel
1015%
SquirtleSquirtle
Water
1014%

Super Rod Lv 40

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
KrabbyKrabby
WaterSteel
4040%
StaryuStaryu
Water
4021%
KinglerKingler
WaterSteel
409%

Surf Lv Base+2 to Base+7

2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
WooperWooper
WaterGround
Base+260%
Totodile (Variant)Totodile (Variant)
WaterElectric
Base+230%
QuagsireQuagsire
WaterGround
Base+710%

Trainers here

6 fights here, in story order. ★ marks a gym leader or major battle.

TrainerPokémonHighest level
Ace Nick6Lv 14
Ace Nick6Lv 14
Ace Gwen4Lv 14
Ace Gwen4Lv 15
Ace Emma4Lv 13
Ace Emma4Lv 14

Items found here

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide