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Slowpoke Well B1F — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Slowpoke Well B1F lists 13 Pokémon across 6 encounter methods (good rod, grass, headbutt, old rod, and more), between level 10 and 40. Between them they cover 9 types: WaterGroundPsychicRockPoisonFlyingSteelBugElectric.

Slowpoke Well B1F in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

Good Rod Lv 20

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
BarboachBarboach
WaterGround
2035%
HorseaHorsea
Water
2035%
RemoraidRemoraid
Water
2021%
GoldeenGoldeen
Water
209%

Grass Lv Base+1 to Base+5

2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
SlowpokeSlowpoke
WaterPsychic
Base+1, Base+234%
GeodudeGeodude
RockGround
Base+130%
ZubatZubat
PoisonFlying
Base+120%
PsyduckPsyduck
Water
Base+1, Base+215%
SlowbroSlowbro rare
WaterPsychic
Base+51%

Headbutt Lv 15

Headbutt a tree. These levels are fixed.

PokémonTypesLevelRate
KrabbyKrabby
WaterSteel
1590%
ShuckleShuckle
BugRock
1510%

Old Rod Lv 10

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
BarboachBarboach
WaterGround
1071%
HorseaHorsea
Water
1015%
RemoraidRemoraid
Water
1014%

Super Rod Lv 40

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
BarboachBarboach
WaterGround
4040%
GoldeenGoldeen
Water
4030%
HorseaHorsea
Water
4021%
RemoraidRemoraid
Water
409%

Surf Lv Base+2

2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
SlowpokeSlowpoke
WaterPsychic
Base+260%
ChinchouChinchou
WaterElectric
Base+230%
TotodileTotodile
Water
Base+210%

Trainers here

1 fight here, in story order. ★ marks a gym leader or major battle.

TrainerPokémonHighest level
Rocket Grunt — rematch 352Lv 11

Items found here

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide