Slowpoke Well B1F — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Slowpoke Well B1F lists 13 Pokémon across 6 encounter methods (good rod, grass, headbutt, old rod, and more), between level 10 and 40. Between them they cover 9 types: WaterGroundPsychicRockPoisonFlyingSteelBugElectric.
Slowpoke Well B1F in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Grass Lv Base+1 to Base+5
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Slowpoke | WaterPsychic | Base+1, Base+2 | 34% | |
| Geodude | RockGround | Base+1 | 30% | |
| Zubat | PoisonFlying | Base+1 | 20% | |
| Psyduck | Water | Base+1, Base+2 | 15% | |
| Slowbro rare | WaterPsychic | Base+5 | 1% |
Headbutt Lv 15
Headbutt a tree. These levels are fixed.
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Surf Lv Base+2
2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Slowpoke | WaterPsychic | Base+2 | 60% | |
| Chinchou | WaterElectric | Base+2 | 30% | |
| Totodile | Water | Base+2 | 10% |
Trainers here
1 fight here, in story order. ★ marks a gym leader or major battle.
| Trainer | Pokémon | Highest level |
|---|---|---|
| Rocket Grunt — rematch 35 | 2 | Lv 11 |
Items found here
- Dome Fossil — A fossilized Dome (Rare).
- Super Potion — Restores Pokémon HP by 60.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.