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Route 119 North — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Route 119 North lists 11 Pokémon across 5 encounter methods (good rod, grass, old rod, super rod, and more), between level 10 and 40. Between them they cover 7 types: WaterGrassPoisonBugNormalFlyingDragon.

Good Rod Lv 20

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
MagikarpMagikarp
Water
2035%
GoldeenGoldeen
Water
2035%
MudkipMudkip
Water
2021%
FeebasFeebas
Water
209%

Grass Lv Base+1 to Base+5

6% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
GloomGloom
GrassPoison
Base+130%
MudkipMudkip
Water
Base+130%
VolbeatVolbeat
Bug
Base+120%
IllumiseIllumise
Bug
Base+210%
KecleonKecleon rare
Normal
Base+25%
TropiusTropius rare
GrassFlying
Base+2, Base+55%

Old Rod Lv 10

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
MagikarpMagikarp
Water
1071%
GoldeenGoldeen
Water
1015%
DratiniDratini
Dragon
1014%

Super Rod Lv 40

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
MagikarpMagikarp
Water
4040%
MudkipMudkip
Water
4030%
FeebasFeebas
Water
4030%

Surf Lv Base+1 to Base+3

2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
GoldeenGoldeen
Water
Base+160%
FeebasFeebas
Water
Base+130%
CorphishCorphish
Water
Base+310%

Trainers here

13 fights here, in story order. ★ marks a gym leader or major battle.

TMs found here

  • TM18 Rain Dance — Route 119 North

Items found here

  • Max Revive — Fully restores a fainted Pokémon.
  • PP Up — Raises max PP of a selected move.

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide