Route 101 — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Route 101 lists 3 Pokémon across 2 encounter methods (fixed encounter, grass). Between them they cover 3 types: DarkNormalBug.
Route 101 in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
The original game's table for this area:
Fixed encounter Lv Base+1 to Base+2
A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
Grass Lv Base+1 to Base+4
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Zigzagoon | Normal | Base+1, Base+2 | 45% | |
| Wurmple | Bug | Base+1 | 30% | |
| Poochyena | Dark | Base+1, Base+3, Base+4 | 25% |
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.