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Route 101 — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Route 101 lists 3 Pokémon across 2 encounter methods (fixed encounter, grass). Between them they cover 3 types: DarkNormalBug.

Route 101 in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

The original game's table for this area:

Fixed encounter Lv Base+1 to Base+2

A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevel
PoochyenaPoochyena
Dark
Base+1
ZigzagoonZigzagoon
Normal
Base+2

Grass Lv Base+1 to Base+4

2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
ZigzagoonZigzagoon
Normal
Base+1, Base+245%
WurmpleWurmple
Bug
Base+130%
PoochyenaPoochyena
Dark
Base+1, Base+3, Base+425%

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide