Rock Tunnel B1F — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Rock Tunnel B1F lists 6 Pokémon across 1 encounter method (grass). Between them they cover 6 types: GroundGhostRockFightingPsychicNormal.
Rock Tunnel B1F in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Grass Lv Base+1 to Base+5
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Cubone | GroundGhost | Base+1 | 30% | |
| Geodude | RockGround | Base+1 | 30% | |
| Onix | RockGround | Base+1 | 20% | |
| Meditite | FightingPsychic | Base+1 | 10% | |
| Marowak rare | GroundGhost | Base+3 | 5% | |
| Kangaskhan rare | Normal | Base+3, Base+5 | 5% |
Items found here
- Iron — Raises Defense of one Pokémon.
- Max Potion (hidden) — Fully restores Pokémon HP.
- Old Amber — A fossilized Resin (Rare).
- PP Up — Raises max PP of a selected move.
- Revive — Restores a fainted Pokémon to 1/2 HP.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.