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Pallet Town — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Pallet Town lists 7 Pokémon across 4 encounter methods (good rod, old rod, super rod, surf), between level 10 and 40. Between them they cover 4 types: WaterSteelElectricPoison.

Pallet Town in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

The original game's table for this area:

Good Rod Lv 20

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
HorseaHorsea
Water
2035%
KrabbyKrabby
WaterSteel
2035%
ChinchouChinchou
WaterElectric
2021%
ShellderShellder
Water
209%

Old Rod Lv 10

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
KrabbyKrabby
WaterSteel
1071%
HorseaHorsea
Water
1015%
TentacoolTentacool
WaterPoison
1014%

Super Rod Lv 40

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
ChinchouChinchou
WaterElectric
4040%
ShellderShellder
Water
4030%
TentacruelTentacruel
WaterPoison
4021%
LanturnLanturn
WaterElectric
409%

Surf Lv Base+1 to Base+5

2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
TentacoolTentacool
WaterPoison
Base+1, Base+290%
TentacruelTentacruel
WaterPoison
Base+510%

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide