Mount Mortar B1F — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Mount Mortar B1F lists 13 Pokémon across 6 encounter methods (gift, good rod, grass, old rod, and more), between level 10 and 40. Between them they cover 9 types: FightingWaterGroundFairyRockElectricDragonFireFlying.
Mount Mortar B1F in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Gift Lv 10
Handed to you by someone here. These levels are fixed.
| Pokémon | Types | Level | |
|---|---|---|---|
| Tyrogue | Fighting | 10 |
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Grass Lv Base+1 to Base+5
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Marill | WaterFairy | Base+1 | 30% | |
| Machop | Fighting | Base+1 | 30% | |
| Geodude | RockGround | Base+1 | 20% | |
| Onix | RockGround | Base+1 | 10% | |
| Ponyta (Variant) rare | ElectricDragon | Base+3 | 5% | |
| Magby rare | Fire | Base+2 | 4% | |
| Magmar rare | Fire | Base+5 | 1% |
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Surf Lv Base+1 to Base+5
2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
Trainers here
1 fight here, in story order. ★ marks a gym leader or major battle.
| Trainer | Pokémon | Highest level |
|---|---|---|
| Blackbelt Kiyo | 6 | Lv 18 |
Items found here
- Carbos — Raises Speed of one Pokémon.
- Full Restore — Fully restores HP & status.
- Hyper Potion — Restores Pokémon HP by 120.
- Max Ether — Fully restores PP of one move.
- Max Revive (hidden) — Fully restores a fainted Pokémon.
- PP Up — Raises max PP of a selected move.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.