Moltres Lair — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Moltres Lair lists 7 Pokémon across 4 encounter methods (fixed encounter, good rod, old rod, super rod), between level 10 and 40. Between them they cover 7 types: FireFlyingRockPsychicDragonDarkWater. 3 of them are on no other route's wild tables in this guide: Moltres, Charizard, Tyranitar.
Fixed encounter Lv Base+7 to Base+15
A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | |
|---|---|---|---|
| Moltres | FireFlying | Base+15 | |
| Solrock | RockPsychic | Base+7 | |
| Charizard | FireDragon | Base+10 | |
| Tyranitar | RockDark | Base+13 |
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.