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Meteor Tunnel East — Low Budget Crystal

Every wild Pokémon here, by encounter method.

Meteor Tunnel East lists 6 Pokémon across 5 encounter methods (fixed encounter, good rod, old rod, super rod, and more), between level 10 and 40. Between them they cover 5 types: GhostWaterRockBugElectric. One of them is on no other route's wild tables in this guide: Banette.

Fixed encounter Lv Base+9

A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevel
BanetteBanette
Ghost
Base+9

Good Rod Lv 20

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
MagikarpMagikarp
Water
2035%
AnorithAnorith
RockBug
2035%
ChinchouChinchou
WaterElectric
2021%
RelicanthRelicanth
WaterRock
209%

Old Rod Lv 10

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
MagikarpMagikarp
Water
1071%
AnorithAnorith
RockBug
1015%
ChinchouChinchou
WaterElectric
1014%

Super Rod Lv 40

50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.

PokémonTypesLevelRate
ChinchouChinchou
WaterElectric
4040%
AnorithAnorith
RockBug
4030%
RelicanthRelicanth
WaterRock
4030%

Surf Lv Base+1 to Base+5

2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.

PokémonTypesLevelRate
StaryuStaryu
Water
Base+160%
ChinchouChinchou
WaterElectric
Base+330%
RelicanthRelicanth
WaterRock
Base+510%

TMs found here

  • TM46 Thief — Meteor Tunnel East

Items found here

About these levels

Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.

Open in the interactive guide