Ilex Forest — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Ilex Forest lists 24 Pokémon across 8 encounter methods (fixed encounter, good rod, grass, headbutt, and more), between level 10 and 40. Between them they cover 13 types: FairyGrassWaterGroundPoisonElectricBugFlyingFightingDragonGhostDarkPsychic. 2 of them are on no other route's wild tables in this guide: Celebi, Kakuna.
Ilex Forest in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
The original game's table for this area:
Fixed encounter Lv Base+10
A one-off battle the game starts for you here - a wandering Pokémon or a set piece, not a random encounter. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | |
|---|---|---|---|
| Celebi | FairyGrass | Base+10 |
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Barboach | WaterGround | 20 | 35% | |
| Qwilfish | WaterPoison | 20 | 35% | |
| Sunbou | Water | 20 | 21% | |
| Poliwag | Water | 20 | 9% |
Grass Lv Base+1 to Base+7
2% of steps in grass start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Chikorita | Grass | Base+1 | 30% | |
| Voltorb (Hisui) | ElectricGrass | Base+1 | 30% | |
| Oddish | GrassPoison | Base+1 | 20% | |
| Venonat | BugPoison | Base+1 | 10% | |
| Rowlet rare | GrassFlying | Base+1 | 5% | |
| Farfetch'D rare | FightingFlying | Base+2 | 4% | |
| Hanagura rare | GrassDragon | Base+7 | 1% |
Headbutt Lv 10
Headbutt a tree. These levels are fixed.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Hoothoot | GhostFlying | 10 | 50% | |
| Pineco | Bug | 10 | 30% | |
| Noctowl | GhostFlying | 10 | 10% | |
| Butterfree rare | BugFairy | 10 | 5% | |
| Beedrill rare | BugDark | 10 | 5% |
Headbutt (rare tree) Lv 10
The rarer of the two tree tables
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Hoothoot | GhostFlying | 10 | 60% | |
| Caterpie | Bug | 10 | 15% | |
| Weedle | BugPoison | 10 | 15% | |
| Metapod rare | Bug | 10 | 5% | |
| Kakuna rare | BugPoison | 10 | 5% |
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Barboach | WaterGround | 40 | 40% | |
| Poliwag | Water | 40 | 30% | |
| Sunbou | Water | 40 | 21% | |
| Qwilfish | WaterPoison | 40 | 9% |
Surf Lv Base+1 to Base+5
2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
Trainers here
1 fight here, in story order. ★ marks a gym leader or major battle.
| Trainer | Pokémon | Highest level |
|---|---|---|
| Bug Catcher Wayne | 2 | Lv 11 |
TMs found here
- TM02 Headbutt — Ilex Forest
- TM12 Sweet Scent — Route 34 Ilex Forest Gate
- HM01 Cut — Ilex Forest
Items found here
- Antidote — Cures poisoned Pokémon.
- Ether (hidden) — Restores PP of one move by 10.
- Ether — Restores PP of one move by 10.
- Ether (hidden) — Restores PP of one move by 10.
- Ether — Restores PP of one move by 10.
- Full Heal (hidden) — Eliminates all status problems.
- Revive — Restores a fainted Pokémon to 1/2 HP.
- Silver Leaf — A strange, silver-colored leaf.
- Super Potion (hidden) — Restores Pokémon HP by 60.
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.