Cherrygrove City — Low Budget Crystal
Every wild Pokémon here, by encounter method.
Cherrygrove City lists 9 Pokémon across 6 encounter methods (good rod, headbutt, headbutt (rare tree), old rod, and more), between level 10 and 40. Between them they cover 8 types: WaterPoisonSteelFlyingNormalBugFightingDark.
Cherrygrove City in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
The original game's table for this area:
Good Rod Lv 20
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Headbutt Lv 10
Headbutt a tree. These levels are fixed.
Headbutt (rare tree) Lv 10
The rarer of the two tree tables
Old Rod Lv 10
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Super Rod Lv 40
50% of casts get a bite. These levels are fixed: fishing is one of the tables the game does not scale.
Surf Lv Base+1 to Base+5
2% of steps while surfing start a battle. Wild levels are worked out when the battle starts: the game adds the number below to a base that grows with your badge count (1 with no badges, 41 with eight, 65 with all 24), then adds a random 0 to 4 on top.
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Carvanha | WaterDark | Base+1, Base+2, Base+5 | 100% |
Trainers here
2 fights here, in story order. ★ marks a gym leader or major battle.
Items found here
- Mystic Water — Powers up water-type moves. (Hold)
About these levels
Wild levels are not fixed. The game stores a step for each slot and adds it to a base that grows with your badge count, then adds a random 0 to 4. Those slots are shown as Base+1, Base+3 and so on. Fishing, headbutt trees, gifts and the Bug-Catching Contest are fixed and print as plain numbers.