Verdant Veil — Pokémon Hoenn's Last Wish
Every wild Pokémon here, by encounter method.
Verdant Veil lists 6 Pokémon across 3 encounter methods (grass (day), grass (morning), grass (night)), between level 6 and 8. Between them they cover 6 types: NormalFlyingRockGroundBugPsychic.
Opens up at Beat Terra — Rustboro City Gym, badge 1.
Grass (day) Lv 6-8
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Whismur | Normal | 6-8 | 35% | |
| Taillow | NormalFlying | 6-8 | 25% | |
| Geodude | RockGround | 6-8 | 20% | |
| Nincada | BugGround | 6-8 | 15% | |
| Abra rare | Psychic | 6-8 | 5% |
Grass (morning) Lv 6-8
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Whismur | Normal | 6-8 | 30% | |
| Taillow | NormalFlying | 6-8 | 25% | |
| Geodude | RockGround | 6-8 | 20% | |
| Hoothoot | NormalFlying | 6-8 | 10% | |
| Nincada | BugGround | 6-8 | 10% | |
| Abra rare | Psychic | 6-8 | 5% |
Grass (night) Lv 6-8
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Whismur | Normal | 6-8 | 30% | |
| Geodude | RockGround | 6-8 | 20% | |
| Taillow | NormalFlying | 6-8 | 20% | |
| Hoothoot | NormalFlying | 6-8 | 15% | |
| Nincada | BugGround | 6-8 | 10% | |
| Abra rare | Psychic | 6-8 | 5% |
Trainers here
14 fights here, in story order. ★ marks a gym leader or major battle.
| Trainer | Pokémon | Highest level |
|---|---|---|
| Artist Fragonard | 2 | Lv 12 |
| Bug Catcher Jose | 2 | Lv 11 |
| Bug Maniac Joji | 2 | Lv 11 |
| Hiker Clark | 2 | Lv 12 |
| Hiker Devan | 2 | Lv 12 |
| Lady Sarah | 2 | Lv 13 |
| Lass Janice | 2 | Lv 13 |
| Ninja Tsubaki (Normal mode) | 2 | Lv 15 |
| Ninja Tsubaki (Normal mode) | 4 | Lv 16 |
| Rich Boy Dawson | 2 | Lv 13 |
| School Kid Jerry | 2 | Lv 14 |
| School Kid Karen | 2 | Lv 11 |
| Youngster Joey | 2 | Lv 11 |
| Youngster Johnson | 2 | Lv 12 |
TMs found here
- HM01 Cut — Verdant Veil (a gift) — from the creator's documentation sheet, not the map scripts
Items found here
- Black Glasses (hidden) — A hold item that raises the power of Dark-type moves.
- Ether — Restores the PP of a selected move by 10.
- HP Up — Raises the base HP of one Pokémon.
- Metal Coat — A hold item that raises the power of Steel-type moves.
- Potion — Restores the HP of a Pokémon by 20 points.
- Repeat Ball — A Ball that works better on Pokémon caught before.
- Repel — Repels weak wild Pokémon for 100 steps.
- Super Potion (hidden) — Restores the HP of a Pokémon by 60 points.
- Super Repel (hidden) — Repels weak wild Pokémon for 200 steps.