#040 · HeartGold Generations · changed in this game
Wigglytuff
NormalFairyCute Charm, Frisk (hidden)
In HeartGold Generations: Not in the wild: evolve Jigglypuff with Moon Stone. Its type (Normal / Fairy) and base stats (total 435) are the same as in the official games. Abilities: it loses Competitive. 18 of its 22 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Sweet Kiss and Disarming Voice.
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Sweet Kiss The user kisses the foe with a sweet, angelic cuteness that causes confusion. | Fairy | Stat | — | 75 | 10 |
| 1 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | Fairy | Spec | 40 | — | 15 |
| 1 | Disable For several turns, this move prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 1 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Fairy | Stat | — | 100 | 20 |
| 1 | Echoed Voice The user attacks the target with a harsh echo. If used every turn, power increases. | Normal | Spec | 40 | 100 | 15 |
| 1 | Covet The user endearingly approaches the foe, then steals the item the foe is holding. | Normal | Phys | 60 | 100 | 25 |
| 1 | Stockpile The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | Normal | Stat | — | — | 20 |
| 1 | Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. | Normal | Stat | — | — | 10 |
| 1 | Spit Up The power stored using the move Stockpile is released at once in an attack. | Normal | Spec | — | 100 | 10 |
| 1 | Round The user attacks with a song. Others can join in, doing more damage. | Normal | Spec | 60 | 100 | 15 |
| 1 | Rest The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | Psychic | Stat | — | — | 5 |
| 1 | Body Slam The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | Normal | Phys | 85 | 100 | 15 |
| 1 | Mimic The user copies the move last used by the foe. The move can be used for the rest of the battle. | Normal | Stat | — | — | 10 |
| 1 | Gyro Ball The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | Steel | Phys | — | 100 | 5 |
| 1 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | Fairy | Phys | 90 | 90 | 10 |
| 1 | Hyper Voice The user lets loose a horribly echoing shout with the power to inflict damage. | Normal | Spec | 90 | 100 | 10 |
| 1 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 1 | Sing A soothing lullaby is sung in a calming voice that puts the foe into a deep slumber. | Normal | Stat | — | 55 | 15 |
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | Normal | Stat | — | — | 20 |
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Double Slap The foe is slapped repeatedly, back and forth, two to five times in a row. | Normal | Phys | 15 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 57
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM48 | Skill Swap | Psychic | — |
| TM49 | Snatch | Dark | — |
| TM52 | Focus Blast | Fighting | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM67 | Recycle | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM74 | Gyro Ball | Steel | — |
| TM76 | Stealth Rock | Rock | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
Where to find Wigglytuff
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Mud-Slap, Icy Wind, Rollout, Thunder Punch, Fire Punch, Ice Punch, Snore, Helping Hand, Endeavor, Last Resort, Bounce, Knock Off, Pain Split, Gravity, Magic Coat, Role Play, Heal Bell, Headbutt