#037 · HeartGold Generations · changed in this game
Vulpix (Alola)
IceSnow Cloak, Snow Warning
In HeartGold Generations: First found in Dark Cave (Grass (Route 31 entrance, night), Lv 2-3). Ice type, base stats total 299.
Level-up moves 24
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Powder Snow The user attacks with a chilling gust of powdery snow. It may also freeze the target. | Ice | Spec | 40 | 100 | 25 |
| 1 | Tail Whip The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Normal | Stat | — | 100 | 30 |
| 4 | Disable For several turns, this move prevents the foe from using the move it last used. | Normal | Stat | — | 100 | 20 |
| 4 | Tail Whip The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | Normal | Stat | — | 100 | 30 |
| 7 | Roar The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | Normal | Stat | — | — | 20 |
| 8 | Ice Shard The user flash freezes chunks of ice and hurls them. This move always goes first. | Ice | Phys | 40 | 100 | 30 |
| 9 | Baby-Doll Eyes --- | Fairy | Stat | — | 100 | 30 |
| 12 | Spite The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | Ghost | Stat | — | 100 | 10 |
| 15 | Icy Wind The user attacks with a gust of chilled air. It also lowers the target’s Speed stat. | Ice | Spec | 55 | 95 | 15 |
| 16 | Confuse Ray The foe is exposed to a sinister ray that triggers confusion. | Ghost | Stat | — | 100 | 10 |
| 18 | Payback If the user can use this attack after the foe attacks, its power is doubled. | Dark | Phys | 50 | 100 | 10 |
| 23 | Feint Attack The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | Dark | Phys | 60 | — | 20 |
| 25 | Aurora Beam The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat. | Ice | Spec | 65 | 100 | 20 |
| 26 | Hex This attack does double damage to a target affected by a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 29 | Extrasensory The user attacks with an odd, unseeable power. It may also make the foe flinch. | Psychic | Spec | 80 | 100 | 20 |
| 30 | Mist The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | Ice | Stat | — | — | 30 |
| 33 | Ice Beam The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | Ice | Spec | 90 | 100 | 10 |
| 34 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 37 | Imprison If the foe knows any move also known by the user, the foe is prevented from using it. | Psychic | Stat | — | — | 10 |
| 44 | Aurora Veil --- | Ice | Stat | — | — | 20 |
| 47 | Captivate If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | Normal | Stat | — | 100 | 20 |
| 48 | Sheer Cold The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. | Ice | Spec | — | 30 | 5 |
| 48 | Grudge If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out. | Ghost | Stat | — | — | 5 |
| 49 | Blizzard A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | Ice | Spec | 110 | 70 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM32 | Double Team | Normal | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM50 | Overheat | Fire | 130 |
| TM53 | Energy Ball | Grass | 90 |
| TM58 | Endure | Normal | — |
| TM61 | Will-O-Wisp | Fire | — |
| TM66 | Payback | Dark | 50 |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Vulpix (Alola)
| Area | Method | Level | |
|---|---|---|---|
| Dark Cave | Grass (Route 31 entrance, night) | 2-3 |
Other changes in this game
- Egg moves: Agility, Charm, Disable, Encore, Extrasensory, Flail, Howl, Hypnosis, Power Swap, Spite, Secret Power, Tail Slap