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Urshifu
#892 · HeartGold Generations · unchanged from the official games

Urshifu

FightingDarkUnseen Fist

In HeartGold Generations: Not in the wild: evolve Kubfu at level 0. Its type (Fighting / Dark), base stats (total 550) and abilities are the same as in the official games.

Level-up moves 17

LvMoveTypeCatPowAccPP
1Wicked Blow
The user strikes the target with a fierce blow. This move always lands a critical hit.
DarkPhys801005
1Sucker Punch
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
DarkPhys701005
1Rock Smash
The user hits with a punch that may lower the target’s Defense. It can also smash cracked boulders.
FightingPhys4010015
1Leer
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
NormalStat—10030
1Endure
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
NormalStat——10
1Focus Energy
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
NormalStat——30
12Aerial Ace
The user confounds the foe with speed, then slashes. The attack lands without fail.
FlyingPhys60—20
16Scary Face
The user frightens the foe with a scary face to sharply reduce its Speed stat.
NormalStat—10010
20Headbutt
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
NormalPhys7010015
24Brick Break
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
FightingPhys7510015
28Detect
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
FightingStat——5
32Bulk Up
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
FightingStat——20
36Iron Head
The foe slams the target with its steel-hard head. It may also make the target flinch.
SteelPhys8010015
40Dynamic Punch
The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits.
FightingPhys100505
44Counter
A retaliation move that counters any physical attack, inflicting double the damage taken.
FightingPhys—10020
48Close Combat
The user fights the foe up close without guarding itself. It also cuts the user’s Defense and Sp. Def.
FightingPhys1201005
52Focus Punch
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
FightingPhys15010020

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 38

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM05Roar
Normal—
TM06Toxic
Poison—
TM08Bulk Up
Fighting—
TM10Hidden Power
Normal60
TM12Taunt
Dark—
TM17Protect
Normal—
TM18Rain Dance
Water—
TM21Frustration
Normal—
TM27Return
Normal—
TM28Dig
Ground80
TM31Brick Break
Fighting75
TM32Double Team
Normal—
TM39Rock Tomb
Rock60
TM40Aerial Ace
Flying60
TM42Facade
Normal70
TM43Secret Power
Normal70
TM44Rest
Psychic—
TM45Attract
Normal—
TM52Focus Blast
Fighting120
TM54False Swipe
Normal40
TM55Brine
Water65
TM56Fling
Dark—
TM58Endure
Normal—
TM60Drain Punch
Fighting75
TM66Payback
Dark50
TM68Giga Impact
Normal150
TM71Stone Edge
Rock100
TM75Swords Dance
Normal—
TM79Dark Pulse
Dark80
TM80Rock Slide
Rock75
TM82Sleep Talk
Normal—
TM84Poison Jab
Poison80
TM89U-turn
Bug70
TM90Substitute
Normal—
HM05Whirlpool
Water35
HM06Rock Smash
Fighting40
HM07Waterfall
Water80

Where to find Urshifu

Not found in the wild — evolve or trade for it.