#468 · HeartGold Generations · changed in this game
Togekiss
FairyFlyingSuper Luck, Serene Grace
In HeartGold Generations: Not in the wild: evolve Togetic with Shiny Stone. Its type (Fairy / Flying) and base stats (total 545) are the same as in the official games. Abilities: it loses Hustle. 17 of its 21 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Fairy Wind and Tri Attack.
Level-up moves 21
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Air Slash The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | Flying | Spec | 75 | 95 | 15 |
| 1 | Fairy Wind The user attacks by stirring up a fairy wind to strike the target. | Fairy | Spec | 40 | 100 | 30 |
| 1 | Sky Attack A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | Flying | Phys | 140 | 90 | 5 |
| 1 | Aura Sphere The user looses a blast of aura power from deep within its body. This move is certain to hit. | Fighting | Spec | 80 | — | 20 |
| 1 | Extreme Speed The user charges the foe at blinding speed. This attack always goes before any other move. | Normal | Phys | 80 | 100 | 5 |
| 1 | Tri Attack The user strikes with a simultaneous three- beam attack. May also paralyze, burn, or freeze the target. | Normal | Spec | 80 | 100 | 10 |
| 1 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Fairy | Stat | — | 100 | 20 |
| 1 | Ancient Power The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | Rock | Spec | 60 | 100 | 5 |
| 1 | Yawn The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 1 | Metronome The user waggles a finger and stimulates the brain into randomly using nearly any move. | Normal | Stat | — | — | 10 |
| 1 | After You The user helps the target and makes it use its move right after the user. | Normal | Stat | — | — | 15 |
| 1 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 1 | Safeguard The user creates a protective field that prevents status problems for five turns. | Normal | Stat | — | — | 25 |
| 1 | Follow Me The user draws attention to itself, making all foes take aim only at the user. | Normal | Stat | — | — | 20 |
| 1 | Baton Pass The user switches places with a party Pokémon in waiting, passing along any stat changes. | Normal | Stat | — | — | 40 |
| 1 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | Normal | Phys | 140 | 100 | 5 |
| 1 | Wish A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | Normal | Stat | — | — | 10 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 1 | Pound The foe is physically pounded with a long tail or a foreleg, etc. | Normal | Phys | 40 | 100 | 35 |
| 1 | Sweet Kiss The user kisses the foe with a sweet, angelic cuteness that causes confusion. | Fairy | Stat | — | 75 | 10 |
| 1 | Life Dew --- | Water | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 46
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM40 | Aerial Ace | Flying | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM47 | Steel Wing | Steel | 70 |
| TM51 | Roost | Flying | — |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM62 | Silver Wind | Bug | 60 |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM88 | Pluck | Flying | 60 |
| TM90 | Substitute | Normal | — |
| HM02 | Fly | Flying | 90 |
| HM06 | Rock Smash | Fighting | 40 |
Where to find Togekiss
Not found in the wild — evolve or trade for it.
Other changes in this game
- Tutor moves: Mud-Slap, Rollout, Ominous Wind, Snore, Air Cutter, Endeavor, Ancient Power, Signal Beam, Zen Headbutt, Twister, Last Resort, Trick, Heat Wave, Swift, Tailwind, Magic Coat, Heal Bell, Sky Attack, Headbutt