#067 · HeartGold Generations · unchanged from the official games
Machoke
FightingGuts, No Guard, Steadfast (hidden)
In HeartGold Generations: First found in Mt. Mortar (Grass (Room above waterfall), Lv 28-32), and in 3 more areas. Its type (Fighting), base stats (total 405) and abilities are the same as in the official games. 6 of its 19 level-up moves are new compared with Pokémon HeartGold & SoulSilver, including Low Sweep and Knock Off.
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Low Kick A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | Fighting | Phys | — | 100 | 20 |
| 1 | Leer The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced. | Normal | Stat | — | 100 | 30 |
| 1 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 1 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 1 | Karate Chop The foe is attacked with a sharp chop. It has a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 3 | Focus Energy The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | Normal | Stat | — | — | 30 |
| 7 | Karate Chop The foe is attacked with a sharp chop. It has a high critical-hit ratio. | Fighting | Phys | 50 | 100 | 25 |
| 9 | Foresight Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | Normal | Stat | — | — | 40 |
| 12 | Low Sweep The user attacks the foe’s legs, lowering its Speed stat. | Fighting | Phys | 65 | 100 | 20 |
| 18 | Knock Off The user slaps down the foe’s held item, preventing the item from being used during the battle. | Dark | Phys | 65 | 100 | 20 |
| 19 | Revenge An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Vital Throw The user allows the foe to attack first. In return, this throw move is guaranteed not to miss. | Fighting | Phys | 70 | — | 10 |
| 27 | Wake-Up Slap This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | Fighting | Phys | 70 | 100 | 10 |
| 31 | Strength The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | Normal | Phys | 80 | 100 | 15 |
| 32 | Seismic Toss The foe is thrown using the power of gravity. It inflicts damage equal to the user’s level. | Fighting | Phys | — | 100 | 20 |
| 34 | Dual Chop The user hits the foe with two brutal strikes in one turn. | Dragon | Phys | 40 | 90 | 15 |
| 35 | Scary Face The user frightens the foe with a scary face to sharply reduce its Speed stat. | Normal | Stat | — | 100 | 10 |
| 37 | Submission The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. | Fighting | Phys | 80 | 80 | 20 |
| 42 | Bulk Up The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | Fighting | Stat | — | — | 20 |
| 53 | Cross Chop The user delivers a double chop with its forearms crossed. It has a high critical-hit ratio. | Fighting | Phys | 100 | 80 | 5 |
| 55 | Dynamic Punch The foe is punched with the user’s full, concentrated power. It confuses the foe if it hits. | Fighting | Phys | 100 | 50 | 5 |
| 66 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 36
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM35 | Flamethrower | Fire | 90 |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM66 | Payback | Dark | 50 |
| TM78 | Captivate | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM84 | Poison Jab | Poison | 80 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM08 | Rock Climb | Normal | 90 |
Where to find Machoke
| Area | Method | Level | |
|---|---|---|---|
| Mt. Mortar | Grass (Room above waterfall) | 28-32 | |
| Mt. Mortar | Grass (Room above waterfall, Hoenn Sound) | 28-32 | |
| Mt. Mortar | Grass (Room above waterfall, Sinnoh Sound) | 28-32 | |
| Cliff Cave | Grass (morning / day) | 18-23 | 5% rare |
| Cliff Cave | Grass (morning / day, Hoenn Sound) | 18-23 | 5% rare |
| Cliff Cave | Grass (morning / day, Sinnoh Sound) | 18-23 | 5% rare |
| Cliff Cave | Grass (night) | 18-23 | 5% rare |
| Cliff Cave | Grass (night, Hoenn Sound) | 18-23 | 5% rare |
| Cliff Cave | Grass (night, Sinnoh Sound) | 18-23 | 5% rare |
| Rock Tunnel | Grass (1F) | 8-14 | 5% rare |
| Rock Tunnel | Grass (1F, Hoenn Sound) | 8-14 | 5% rare |
| Rock Tunnel | Grass (1F, Sinnoh Sound) | 8-14 | 5% rare |
| Cerulean Cave | Grass (1F, morning / day) | 37-40 | |
| Cerulean Cave | Grass (1F, morning / day, Hoenn Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, morning / day, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, night) | 37-40 | |
| Cerulean Cave | Grass (1F, night, Hoenn Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, night, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (B1F, morning / day) | 39-42 | |
| Cerulean Cave | Grass (B1F, morning / day, Hoenn Sound) | 39-42 | |
| Cerulean Cave | Grass (B1F, morning / day, Sinnoh Sound) | 39-42 | |
| Cerulean Cave | Grass (B1F, night) | 39-42 | |
| Cerulean Cave | Grass (B2F) | 45-49 |
Other changes in this game
- Evolves into Machamp — by trading
- Evolves into Machamp — with Linking Cord
- Tutor moves: Mud-Slap, Thunder Punch, Fire Punch, Superpower, Ice Punch, Snore, Helping Hand, Vacuum Wave, Role Play, Low Kick, Headbutt