#775 · HeartGold Generations · unchanged from the official games
Komala
NormalComatose
In HeartGold Generations: It is not in any of this guide's encounter tables. Its type (Normal), base stats (total 480) and abilities are the same as in the official games.
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Defense Curl The user curls up to conceal weak spots and raise its Defense stat. | Normal | Stat | — | — | 40 |
| 1 | Rollout The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | Rock | Phys | 30 | 90 | 20 |
| 6 | Stockpile The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times. | Normal | Stat | — | — | 20 |
| 6 | Spit Up The power stored using the move Stockpile is released at once in an attack. | Normal | Spec | — | 100 | 10 |
| 6 | Swallow The power stored using the move Stockpile is absorbed by the user to heal its HP. | Normal | Stat | — | — | 10 |
| 11 | Rapid Spin A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | Normal | Phys | 50 | 100 | 40 |
| 16 | Yawn The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 21 | Slam The foe is slammed with a long tail, vines, etc., to inflict damage. | Normal | Phys | 80 | 75 | 20 |
| 26 | Flail The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | Normal | Phys | — | 100 | 15 |
| 31 | Sucker Punch This move enables the user to attack first. It fails if the foe is not readying an attack, however. | Dark | Phys | 70 | 100 | 5 |
| 36 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 41 | Wood Hammer The user slams its rugged body into the foe to attack. The user also sustains serious damage. | Grass | Phys | 120 | 100 | 15 |
| 46 | Thrash The user rampages and attacks for two to three turns. It then becomes confused, however. | Normal | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM08 | Bulk Up | Fighting | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | — |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | — |
| TM31 | Brick Break | Fighting | 75 |
| TM32 | Double Team | Normal | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM65 | Shadow Claw | Ghost | 70 |
| TM66 | Payback | Dark | 50 |
| TM68 | Giga Impact | Normal | 150 |
| TM75 | Swords Dance | Normal | — |
| TM77 | Psych Up | Normal | — |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM87 | Swagger | Normal | — |
| TM89 | U-turn | Bug | 70 |
| TM90 | Substitute | Normal | — |
Where to find Komala
Not found in the wild — evolve or trade for it.
Other changes in this game
- Egg moves: Charm, Wish, Sing