#605 · HeartGold Generations · unchanged from the official games
Elgyem
PsychicTelepathy, Synchronize, Analytic (hidden)
In HeartGold Generations: First found in Ruins of Alph (Grass (Inside, main room, morning / day), Lv 5). Its type (Psychic), base stats (total 335) and abilities are the same as in the official games.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 1 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 4 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 8 | Heal Block The user prevents the foe from using any HP-recovery moves for five turns. | Psychic | Stat | — | 100 | 15 |
| 11 | Miracle Eye Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe. | Psychic | Stat | — | — | 40 |
| 12 | Teleport Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | Psychic | Stat | — | — | 20 |
| 14 | Imprison If the foe knows any move also known by the user, the foe is prevented from using it. | Psychic | Stat | — | — | 10 |
| 16 | Psybeam The foe is attacked with a peculiar ray. It may also leave the target confused. | Psychic | Spec | 65 | 100 | 20 |
| 22 | Hidden Power A unique attack that varies in type depending on the Pokémon using it. | Normal | Spec | 60 | 100 | 15 |
| 24 | Headbutt The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | Normal | Phys | 70 | 100 | 15 |
| 29 | Simple Beam The user’s mysterious psychic wave changes the target’s Ability to Simple. | Normal | Stat | — | 100 | 15 |
| 34 | Zen Headbutt The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | Psychic | Phys | 80 | 90 | 15 |
| 36 | Power Split The user employs its psychic power to average its Attack and Sp. Atk stats with the target. | Psychic | Stat | — | — | 10 |
| 36 | Guard Split The user employs its psychic power to average its Defense and Sp. Def stats with the target. | Psychic | Stat | — | — | 10 |
| 36 | Psych Up The user hypnotizes itself into copying any stat change made by the foe. | Normal | Stat | — | — | 10 |
| 44 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 45 | Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | Psychic | Stat | — | — | 20 |
| 50 | Psychic The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | Psychic | Spec | 90 | 100 | 10 |
| 53 | Synchronoise Using an odd shock wave, the user damages same-type Pokémon in the surrounding area. | Psychic | Spec | 120 | 100 | 10 |
| 54 | Wonder Room The user creates a bizarre area where Pokémon’s Defense and Sp. Def swap for five turns. | Psychic | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 38
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM24 | Thunderbolt | Electric | 90 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM39 | Rock Tomb | Rock | 60 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 60 |
| TM47 | Steel Wing | Steel | 70 |
| TM48 | Skill Swap | Psychic | — |
| TM53 | Energy Ball | Grass | 90 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM63 | Embargo | Dark | — |
| TM67 | Recycle | Normal | — |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM77 | Psych Up | Normal | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM82 | Sleep Talk | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM92 | Trick Room | Psychic | — |
Where to find Elgyem
| Area | Method | Level | |
|---|---|---|---|
| Ruins of Alph | Grass (Inside, main room, morning / day) | 5 |
Other changes in this game
- Evolves into Beheeyem — at level 42
- Egg moves: Astonish, Barrier, Disable, Guard Swap, Nasty Plot, Power Swap, Skill Swap, Teleport