#585 · HeartGold Generations
Deerling (Winter)
NormalGrassChlorophyll, Sap Sipper, Serene Grace (hidden)
In HeartGold Generations: It is not in any of this guide's encounter tables. Normal / Grass type, base stats total 335.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Camouflage The user’s type is changed depending on its environment, such as at water’s edge, in grass, or in a cave. | Normal | Stat | — | — | 20 |
| 4 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 7 | Sand Attack Sand is hurled in the foe’s face, reducing its accuracy. | Ground | Stat | — | 100 | 15 |
| 10 | Double Kick The foe is quickly kicked twice in succession using both feet. | Fighting | Phys | 30 | 100 | 30 |
| 13 | Leech Seed A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | Grass | Stat | — | 90 | 10 |
| 16 | Feint Attack The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | Dark | Phys | 60 | — | 20 |
| 20 | Take Down A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | Normal | Phys | 90 | 85 | 20 |
| 24 | Jump Kick The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | Fighting | Phys | 100 | 95 | 10 |
| 28 | Aromatherapy The user releases a soothing scent that heals all status problems affecting the user’s party. | Grass | Stat | — | — | 5 |
| 32 | Energy Ball The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | Grass | Spec | 90 | 100 | 10 |
| 36 | Charm The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | Fairy | Stat | — | 100 | 20 |
| 41 | Nature Power An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | Normal | Stat | — | — | 20 |
| 46 | Double-Edge A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | Normal | Phys | 120 | 100 | 15 |
| 51 | Solar Beam A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | Grass | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic | Poison | — |
| TM09 | Bullet Seed | Grass | 25 |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM19 | Giga Drain | Grass | 75 |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM27 | Return | Normal | — |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM53 | Energy Ball | Grass | 90 |
| TM58 | Endure | Normal | — |
| TM68 | Giga Impact | Normal | 150 |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM75 | Swords Dance | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Deerling (Winter)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Evolves into Sawsbuck — at level 34