#433 · HeartGold Generations · unchanged from the official games
Chingling
PsychicLevitate
In HeartGold Generations: First found in Ruins of Alph (Grass (Inside, main room, night), Lv 5), and in 15 more areas. Its type (Psychic), base stats (total 285) and abilities are the same as in the official games. 2 of its 8 level-up moves are new compared with Pokémon HeartGold & SoulSilver: Yawn and Entrainment.
Level-up moves 8
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Wrap A long body or vines are used to wrap and squeeze the foe for two to five turns. | Normal | Phys | 15 | 90 | 20 |
| 4 | Growl The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | Normal | Stat | — | 100 | 40 |
| 7 | Astonish The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 10 | Confusion The foe is hit by a weak telekinetic force. It may also leave the foe confused. | Psychic | Spec | 50 | 100 | 25 |
| 13 | Yawn The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | Normal | Stat | — | — | 10 |
| 16 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | Normal | Phys | 140 | 100 | 5 |
| 19 | Entrainment The user dances with an odd rhythm, making the target’s Ability the same as the user’s Ability. | Normal | Stat | — | 100 | 15 |
| 32 | Uproar The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | Normal | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 38
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM32 | Double Team | Normal | — |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM48 | Skill Swap | Psychic | — |
| TM49 | Snatch | Dark | — |
| TM53 | Energy Ball | Grass | 90 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Endure | Normal | — |
| TM67 | Recycle | Normal | — |
| TM70 | Flash | Normal | — |
| TM73 | Thunder Wave | Electric | — |
| TM77 | Psych Up | Normal | — |
| TM78 | Captivate | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM83 | Natural Gift | Normal | — |
| TM85 | Dream Eater | Psychic | 100 |
| TM86 | Grass Knot | Grass | — |
| TM87 | Swagger | Normal | — |
| TM90 | Substitute | Normal | — |
| TM92 | Trick Room | Psychic | — |
Where to find Chingling
| Area | Method | Level | |
|---|---|---|---|
| Ruins of Alph | Grass (Inside, main room, night) | 5 | 5% rare |
| Ruins of Alph | Grass (Inside, main room, night, Hoenn Sound) | 5 | 5% rare |
| Ruins of Alph | Grass (Inside, main room, night, Sinnoh Sound) | 5 | 5% rare |
| Union Cave | Grass (1F, morning / day, Sinnoh Sound) | 4-7 | |
| Union Cave | Grass (1F, night, Sinnoh Sound) | 4-7 | |
| Union Cave | Grass (B1F, morning / day, Sinnoh Sound) | 6-9 | |
| Union Cave | Grass (B1F, night, Sinnoh Sound) | 6-9 | |
| Union Cave | Grass (B2F, Sinnoh Sound) | 20-23 | |
| Slowpoke Well | Grass (1F, morning / day, Sinnoh Sound) | 5-8 | |
| Slowpoke Well | Grass (1F, night, Sinnoh Sound) | 5-8 | |
| Slowpoke Well | Grass (B2F, Sinnoh Sound) | 19-23 | |
| Whirl Islands | Grass (1F, Sinnoh Sound) | 22-24 | |
| Whirl Islands | Grass (B3F, above Lugia's room, Sinnoh Sound) | 23-25 | |
| Mt. Mortar | Grass (B1F, Sinnoh Sound) | 15-17 | |
| Mt. Mortar | Grass (Central room, Sinnoh Sound) | 13-15 | |
| Mt. Mortar | Grass (Room above waterfall, Sinnoh Sound) | 28-32 | |
| Mt. Mortar | Grass (Waterfall room, morning / day, Sinnoh Sound) | 13-16 | |
| Mt. Mortar | Grass (Waterfall room, night, Sinnoh Sound) | 13-15 | |
| Ice Path | Grass (1F, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B1F, day, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B1F, morning / night, Sinnoh Sound) | 21-23 | |
| Ice Path | Grass (B2F, day, Sinnoh Sound) | 22-24 | |
| Ice Path | Grass (B2F, morning / night, Sinnoh Sound) | 22-24 | |
| Dark Cave | Grass (Route 31 entrance, morning / day, Sinnoh Sound) | 2-4 | |
| Dark Cave | Grass (Route 31 entrance, night, Sinnoh Sound) | 2-3 | |
| Dark Cave | Grass (Route 45 entrance, Sinnoh Sound) | 20-25 | |
| Mt. Moon | Grass (Sinnoh Sound) | 6-12 | |
| Seafoam Islands | Grass (1F, Sinnoh Sound) | 26-32 | |
| Seafoam Islands | Grass (B1F, Sinnoh Sound) | 26-34 | |
| Seafoam Islands | Grass (B2F, Sinnoh Sound) | 27-35 | |
| Seafoam Islands | Grass (B3F, Sinnoh Sound) | 31-36 | |
| Seafoam Islands | Grass (B4F, Sinnoh Sound) | 34-40 | |
| Mt. Silver | Grass (1F, Sinnoh Sound) | 15-45 | |
| Mt. Silver | Grass (3F, morning / day, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (3F, night, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (4F, morning / day, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (4F, night, Sinnoh Sound) | 15-50 | |
| Mt. Silver | Grass (Expert Belt room, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Expert Belt room, night, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Moltres room, night, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Mountainside, Sinnoh Sound) | 15-51 | |
| Mt. Silver | Grass (Top, snowy area, morning / day, Sinnoh Sound) | 15-48 | |
| Mt. Silver | Grass (Top, snowy area, night, Sinnoh Sound) | 15-48 | |
| Cliff Cave | Grass (morning / day, Sinnoh Sound) | 18-23 | |
| Cliff Cave | Grass (night, Sinnoh Sound) | 18-23 | |
| Rock Tunnel | Grass (1F, Sinnoh Sound) | 8-14 | |
| Rock Tunnel | Grass (B1F, Sinnoh Sound) | 10-16 | |
| Victory Road | Grass (Sinnoh Sound) | 32-36 | |
| Tohjo Falls | Grass (Sinnoh Sound) | 20-23 | |
| Diglett's Cave | Grass (Sinnoh Sound) | 13-29 | |
| Cerulean Cave | Grass (1F, morning / day, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (1F, night, Sinnoh Sound) | 37-40 | |
| Cerulean Cave | Grass (B1F, morning / day, Sinnoh Sound) | 39-42 | |
| Cerulean Cave | Grass (B1F, night, Sinnoh Sound) | 39-42 | |
| Cerulean Cave | Grass (B2F, Sinnoh Sound) | 45-49 |
Other changes in this game
- Evolves into Chimecho — with high friendship, at night
- Egg moves: Disable, Curse, Hypnosis, Dream Eater, Wish, Future Sight, Recover
- Tutor moves: Icy Wind, Rollout, Snore, Helping Hand, Signal Beam, Zen Headbutt, Last Resort, Trick, Knock Off, Swift, Uproar, Gravity, Magic Coat, Heal Bell