#869 · HeartGold Generations · changed in this game
Alcremie
FairyGooey, Aroma Veil (hidden)
In HeartGold Generations: Not in the wild: evolve Milcery at level 20. Its type (Fairy) and base stats (total 495) are the same as in the official games. Abilities: it gains Gooey and loses Sweet Veil.
Level-up moves 13
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Decorate The user sharply boosts the target's Attack and Sp. Atk stats by decorating the target. | Fairy | Stat | — | — | 15 |
| 1 | Tackle A physical attack in which the user charges and slams into the foe with its whole body. | Normal | Phys | 40 | 100 | 35 |
| 1 | Aromatic Mist The user boosts the Sp. Def stat of an ally Pokémon by using a mysterious aroma. | Fairy | Stat | — | — | 20 |
| 1 | Sweet Kiss The user kisses the foe with a sweet, angelic cuteness that causes confusion. | Fairy | Stat | — | 75 | 10 |
| 1 | Sweet Scent A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | Normal | Stat | — | 100 | 20 |
| 15 | Draining Kiss --- | Fairy | Spec | 50 | 100 | 10 |
| 20 | Aromatherapy The user releases a soothing scent that heals all status problems affecting the user’s party. | Grass | Stat | — | — | 5 |
| 25 | Attract If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | Normal | Stat | — | 100 | 15 |
| 30 | Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | Poison | Stat | — | — | 20 |
| 35 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | Fairy | Spec | 80 | 100 | 10 |
| 40 | Recover A self-healing move. The user restores its own HP by up to half of its max HP. | Normal | Stat | — | — | 5 |
| 45 | Misty Terrain --- | Fairy | Stat | — | — | 10 |
| 50 | Entrainment The user dances with an odd rhythm, making the target’s Ability the same as the user’s Ability. | Normal | Stat | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 25
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 60 |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM19 | Giga Drain | Grass | 75 |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | — |
| TM22 | Solar Beam | Grass | 120 |
| TM27 | Return | Normal | — |
| TM29 | Psychic | Psychic | 90 |
| TM32 | Double Team | Normal | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM53 | Energy Ball | Grass | 90 |
| TM56 | Fling | Dark | — |
| TM58 | Endure | Normal | — |
| TM60 | Drain Punch | Fighting | 75 |
| TM68 | Giga Impact | Normal | 150 |
| TM77 | Psych Up | Normal | — |
| TM82 | Sleep Talk | Normal | — |
| TM90 | Substitute | Normal | — |
Where to find Alcremie
Not found in the wild — evolve or trade for it.