#056 · Pokémon GS Chronicles · unchanged from the official games
Mankey
FightingVital Spirit, Anger Point, Defiant (hidden)
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Covet Takes the target’s item. | Fairy | Phys | 60 | 100 | 25 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Low Kick Inflicts more damage to heavier targets, with a maximum of 120 power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 5 | Fury Swipes Hits 2-5 times in one turn. | Normal | Phys | 25 | 90 | 15 |
| 8 | Karate Chop Has an increased chance for a critical hit. | Fighting | Phys | 50 | 100 | 25 |
| 12 | Pursuit Has double power against, and can hit, Pokémon attempting to switch out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Seismic Toss Inflicts damage equal to the user’s level. | Fighting | Phys | 1 | 100 | 20 |
| 19 | Swagger Raises the target’s Attack by two stages and confuses the target. | Normal | Stat | — | 85 | 15 |
| 22 | Cross Chop Has an increased chance for a critical hit. | Fighting | Phys | 100 | 90 | 5 |
| 26 | Assurance Does double damage if the foe has already taken damage this turn. | Dark | Phys | 60 | 100 | 10 |
| 29 | Punishment The more the foe has raised its stats, the greater the move's power. | Dark | Phys | 60 | 100 | 5 |
| 33 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 36 | Close Combat The foe is fought up close. This cuts the user's Defense and Sp. Def stats. | Fighting | Phys | 120 | 100 | 5 |
| 40 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 43 | Stomping Tantrum If the previous move failed, frustration doubles the power of this move. | Ground | Phys | 75 | 100 | 10 |
| 47 | Outrage Hits every turn for 2-3 turns, then confuses the user. | Dragon | Phys | 120 | 100 | 10 |
| 50 | Final Gambit The user risks all, dealing damage equal to its HP and then fainting from exhaustion. | Fighting | Spec | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Mankey
| Area | Method | Level | |
|---|---|---|---|
| Route 36 (South) | Wild | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".