#370 · Pokémon GS Chronicles · unchanged from the official games
Luvdisc
WaterSwift Swim, Hydration (hidden)
Level-up moves 17
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Charm Lowers the target’s Attack by two stages. | Fairy | Stat | — | 100 | 20 |
| 4 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 7 | Agility Raises the user’s Speed by two stages. | Psychic | Stat | — | — | 30 |
| 9 | Draining Kiss A sweet kiss that absorbs over half the damage inflicted to restore HP. | Fairy | Spec | 65 | 100 | 10 |
| 13 | Lucky Chant The user chants an incantation that prevents foes from landing critical hits for five turns. | Normal | Stat | — | — | 30 |
| 17 | Water Pulse Has a chance to confuse the target. | Water | Spec | 60 | 100 | 20 |
| 20 | Attract Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | Normal | Stat | — | 100 | 15 |
| 22 | Heart Stamp The foe is hit after a cute act. It may also make the foe flinch. | Psychic | Phys | 60 | 100 | 25 |
| 26 | Flail Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Normal | Phys | 1 | 100 | 15 |
| 31 | Sweet Kiss Confuses the target. | Fairy | Stat | — | 75 | 10 |
| 34 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 90 | 20 |
| 37 | Captivate If the foe is the opposite gender of the user, the foe's Special Attack is harshly lowered. | Normal | Stat | — | 100 | 20 |
| 40 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. | Water | Stat | — | — | 20 |
| 42 | Soak The user shoots a torrent of water at the target and changes the target's type to Water. | Water | Stat | — | 100 | 20 |
| 46 | Hydro Pump Inflicts regular damage with no additional effect. | Water | Spec | 110 | 80 | 5 |
| 49 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs
This game's documentation doesn't publish TM compatibility, so none is listed here.
Where to find Luvdisc
| Area | Method | Level | |
|---|---|---|---|
| Slowpoke Well (Lower) | Good Rod | — | |
| Slowpoke Well (Lower) | Super Rod | — | |
| Mt. Mortar (2F) | Wild | — | |
| Route 42 | Wild | — | |
| Route 42 | Old Rod | — | |
| Route 42 | Good Rod | — | |
| Route 42 | Super Rod | — | |
| Route 43 | Old Rod | — | |
| Route 43 | Good Rod | — | |
| Route 43 | Super Rod | — | |
| Victory Road (Outside) | Wild | — | |
| Victory Road (Waterfall Room) | Super Rod | — |
Other changes in this game
- Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".