Bidoof
#399 · Pokémon GS Chronicles · unchanged from the official games

Bidoof

NormalSimple, Unaware, Moody (hidden)

Level-up moves 14

LvMoveTypeCatPowAccPP
1Tackle
Inflicts regular damage with no additional effect.
NormalPhys4010035
1Growl
Lowers the target’s Attack by one stage.
NormalStat10040
5Defense Curl
Raises user’s Defense by one stage.
NormalStat40
9Rollout
Power doubles every turn this move is used in succession after the first, resetting after five turns.
RockPhys309020
13Headbutt
Has a chance to make the target flinch.
NormalPhys7010015
17Hyper Fang
Has a chance to make the target flinch.
NormalPhys809015
21Yawn
Target sleeps at the end of the next turn.
NormalStat10
25Crunch
Has a chance to lower the target’s Defense by one stage.
DarkPhys8010015
29Take Down
User receives 1/4 the damage it inflicts in recoil.
NormalPhys909020
33Super Fang
Inflicts damage equal to half the target’s HP.
NormalPhys19010
37Swords Dance
Raises the user’s Attack by two stages.
NormalStat20
41Amnesia
Raises the user’s Special Defense by two stages.
PsychicStat20
45Superpower
Lowers the user’s Attack and Defense by one stage after inflicting damage.
FightingPhys1201005
49Curse
Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
GhostStat10

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Bidoof

AreaMethodLevel
Route 30Wild
Route 34Wild

Other changes in this game

  • Hidden ability as listed in the documentation sheet, which marks its hidden-ability column "should match Gen VII, not tested".