Five Island Meadow — Pokémon FireRed Reignited & LeafGreen Regrown
Every wild Pokémon here, by encounter method.
Five Island Meadow lists 16 Pokémon across 5 encounter methods (grass, surf, old rod, good rod, and more), between level 5 and 57. Between them they cover 5 types: NormalFlyingGrassWaterPoison. 2 of them are on no other route's wild tables in this guide: Hoothoot, Aipom.
Five Island Meadow in other guides
The same area in other ROM hacks on this site. Each one has its own encounter table.
Celia's Stupid RomhackPokémon FireRed & LeafGreen+Pokémon FireRed DeluxePokémon ValiantPokémon WaveBlue
Opens up at Champion — the postgame, no cap.
Grass Lv 54-57
encounter rate 21
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Hoothoot | NormalFlying | 54 | 20% | |
| Sentret | Normal | 54-55 | 30% | |
| Snubbull | Normal | 54-55 | 20% | |
| Hoppip | GrassFlying | 55-56 | 15% | |
| Miltank rare | Normal | 57 | 5% | |
| Stantler | Normal | 55-57 | 6% | |
| Aipom rare | Normal | 56 | 4% |
Surf Lv 5-55
encounter rate 2
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Tentacool | WaterPoison | 5-40 | 65% | |
| Hoppip | GrassFlying | 50-55 | 30% | |
| Tentacruel rare | WaterPoison | 35-40 | 5% |
Old Rod Lv 5
encounter rate 20
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Magikarp | Water | 5 | 100% |
Good Rod Lv 5-55
encounter rate 20
Super Rod Lv 15-55
encounter rate 20
| Pokémon | Types | Level | Rate | |
|---|---|---|---|---|
| Horsea | Water | 15-25 | 40% | |
| Qwilfish | WaterPoison | 55 | 40% | |
| Gyarados | WaterFlying | 15-25 | 15% | |
| Seadra rare | Water | 25-35 | 4% | |
| Psyduck rare | Water | 25-35 | 1% |
Trainers here
7 fights here, in story order. ★ marks a gym leader or major battle.
| Trainer | Pokémon | Highest level |
|---|---|---|
| Bug Catcher Ledo | 3 | Lv 60 |
| Camper Dune | 3 | Lv 60 |
| Team Rocket (1) | 3 | Lv 60 |
| Team Rocket (2) | 3 | Lv 60 |
| Team Rocket (3) | 3 | Lv 60 |
| Lass Cammy | 3 | Lv 61 |
| Team Rocket (4) | 3 | Lv 61 |
Items found here
- Black Flute (shop) — A black glass flute. When blown, it makes wild Pokémon less likely to appear.
- Bright Powder — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
- Bright Powder (shop) — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
- Bright Powder — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
- Bright Powder (shop) — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
- Everstone (shop) — An item to be held by a Pokémon. The holding Pokémon is prevented from evolving.
- Exp. Share (shop) — An item to be held by a Pokémon. The holder gets a share of Exp. points without having to battle.
- Focus Band (shop) — An item to be held by a Pokémon. The holding Pokémon may endure an attack, leaving just 1 HP.
- Lax Incense (shop) — An item to be held by a Pokémon. Its tricky aroma slightly reduces the foe's accuracy.
- Light Ball (shop) — An orb to be held by a Pikachu that raises the SP. Atk stat. Touching it may cause a shock.
- Lucky Punch (shop) — A glove to be held by a Chansey. It raises Chansey's critical-hit ratio.
- Macho Brace (shop) — An item to be held by a Pokémon. It promotes strong growth but lowers Speed while it is held.
- Mental Herb (shop) — An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used once.
- MysticTicket — A ticket required to board the ship to Navel Rock. It glows with a mystic light.
- PP Up — Slightly raises the maximum PP of a selected move for one Pokémon.
- PP Up (shop) — Slightly raises the maximum PP of a selected move for one Pokémon.
- PP Up — Slightly raises the maximum PP of a selected move for one Pokémon.
- PP Up (shop) — Slightly raises the maximum PP of a selected move for one Pokémon.
- Quick Claw (shop) — An item to be held by a Pokémon. A light and sharp claw. The holder may be able to strike first.
- Safari Ball (shop) — A special Ball that is used only in the Safari Zone. It is finished in a camouflage pattern.
- Scope Lens (shop) — An item to be held by a Pokémon. A lens that boosts the critical-hit ratio of the holding Pokémon.
- Sea Incense (shop) — An item to be held by a Pokémon. It slightly boosts the power of Water-type moves.
- Shell Bell (shop) — An item to be held by a Pokémon. The holding Pokémon regains some HP upon striking the foe.
- Thick Club (shop) — A hard bone of some sort to be held by a Cubone or Marowak. It raises the Attack stat.
- White Flute (shop) — A white glass flute. When blown, it makes wild Pokémon more likely to appear.
- White Herb (shop) — An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.