Five Island Meadow — Pokémon FireRed Reignited & LeafGreen Regrown

Every wild Pokémon here, by encounter method.

Five Island Meadow lists 16 Pokémon across 5 encounter methods (grass, surf, old rod, good rod, and more), between level 5 and 57. Between them they cover 5 types: NormalFlyingGrassWaterPoison. 2 of them are on no other route's wild tables in this guide: Hoothoot, Aipom.

Five Island Meadow in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

Opens up at Champion — the postgame, no cap.

Grass Lv 54-57

encounter rate 21

PokémonTypesLevelRate
HoothootHoothoot
NormalFlying
5420%
SentretSentret
Normal
54-5530%
SnubbullSnubbull
Normal
54-5520%
HoppipHoppip
GrassFlying
55-5615%
MiltankMiltank rare
Normal
575%
StantlerStantler
Normal
55-576%
AipomAipom rare
Normal
564%

Surf Lv 5-55

encounter rate 2

PokémonTypesLevelRate
TentacoolTentacool
WaterPoison
5-4065%
HoppipHoppip
GrassFlying
50-5530%
TentacruelTentacruel rare
WaterPoison
35-405%

Old Rod Lv 5

encounter rate 20

PokémonTypesLevelRate
MagikarpMagikarp
Water
5100%

Good Rod Lv 5-55

encounter rate 20

PokémonTypesLevelRate
HorseaHorsea
Water
5-1580%
RemoraidRemoraid
Water
5520%

Super Rod Lv 15-55

encounter rate 20

PokémonTypesLevelRate
HorseaHorsea
Water
15-2540%
QwilfishQwilfish
WaterPoison
5540%
GyaradosGyarados
WaterFlying
15-2515%
SeadraSeadra rare
Water
25-354%
PsyduckPsyduck rare
Water
25-351%

Trainers here

7 fights here, in story order. ★ marks a gym leader or major battle.

TrainerPokémonHighest level
Bug Catcher Ledo3Lv 60
Camper Dune3Lv 60
Team Rocket (1)3Lv 60
Team Rocket (2)3Lv 60
Team Rocket (3)3Lv 60
Lass Cammy3Lv 61
Team Rocket (4)3Lv 61

Items found here

  • Black Flute (shop) — A black glass flute. When blown, it makes wild Pokémon less likely to appear.
  • Bright Powder — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
  • Bright Powder (shop) — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
  • Bright Powder — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
  • Bright Powder (shop) — An item to be held by a Pokémon. It casts a tricky glare that lowers the opponent's accuracy.
  • Everstone (shop) — An item to be held by a Pokémon. The holding Pokémon is prevented from evolving.
  • Exp. Share (shop) — An item to be held by a Pokémon. The holder gets a share of Exp. points without having to battle.
  • Focus Band (shop) — An item to be held by a Pokémon. The holding Pokémon may endure an attack, leaving just 1 HP.
  • Lax Incense (shop) — An item to be held by a Pokémon. Its tricky aroma slightly reduces the foe's accuracy.
  • Light Ball (shop) — An orb to be held by a Pikachu that raises the SP. Atk stat. Touching it may cause a shock.
  • Lucky Punch (shop) — A glove to be held by a Chansey. It raises Chansey's critical-hit ratio.
  • Macho Brace (shop) — An item to be held by a Pokémon. It promotes strong growth but lowers Speed while it is held.
  • Mental Herb (shop) — An item to be held by a Pokémon. It snaps the holder out of infatuation. It can be used once.
  • MysticTicket — A ticket required to board the ship to Navel Rock. It glows with a mystic light.
  • PP Up — Slightly raises the maximum PP of a selected move for one Pokémon.
  • PP Up (shop) — Slightly raises the maximum PP of a selected move for one Pokémon.
  • PP Up — Slightly raises the maximum PP of a selected move for one Pokémon.
  • PP Up (shop) — Slightly raises the maximum PP of a selected move for one Pokémon.
  • Quick Claw (shop) — An item to be held by a Pokémon. A light and sharp claw. The holder may be able to strike first.
  • Safari Ball (shop) — A special Ball that is used only in the Safari Zone. It is finished in a camouflage pattern.
  • Scope Lens (shop) — An item to be held by a Pokémon. A lens that boosts the critical-hit ratio of the holding Pokémon.
  • Sea Incense (shop) — An item to be held by a Pokémon. It slightly boosts the power of Water-type moves.
  • Shell Bell (shop) — An item to be held by a Pokémon. The holding Pokémon regains some HP upon striking the foe.
  • Thick Club (shop) — A hard bone of some sort to be held by a Cubone or Marowak. It raises the Attack stat.
  • White Flute (shop) — A white glass flute. When blown, it makes wild Pokémon more likely to appear.
  • White Herb (shop) — An item to be held by a Pokémon. It restores any lowered stat in battle. It can be used only once.

Open in the interactive guide