#194 · Pokémon Exceeded · unchanged from the official games
Wooper
WaterGroundUnaware, Swamp Surge (hidden)
In Exceeded: First found in Petalburg Woods (Good Rod, Lv 20-35), and in 6 more areas. Its type (Water / Ground) and base stats (total 210) are the same as in the official games. 5 of its 15 level-up moves are new compared with Pokémon Emerald, including Mud Sport and Mud Bomb.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 5 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | — | 100 | 15 |
| 9 | Mud Shot Can hit Flying foes. Reduces Speed. | Ground | Spec | 55 | 95 | 15 |
| 14 | Slam Slams the foe with a long tail, vine, etc. | Normal | Phys | 80 | 100 | 20 |
| 19 | Mud Bomb Can hit Flying foes. Lowers foe accuracy. | Ground | Spec | 65 | 100 | 10 |
| 24 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 24 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 27 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 30 | Rain Dance Summons a rain for 5 turns. | Water | Stat | — | — | 5 |
| 34 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 36 | Toxic Poisons the foe with an intensifying toxin. | Poison | Stat | — | 90 | 10 |
| 37 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 37 | Mist Stops reduction of stats. Reduces foes accuracy. | Ice | Stat | — | — | 30 |
| 42 | Muddy Water Can hit Flying foes. May lower speed. | Ground | Spec | 90 | 95 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 30
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM07 | Hail Not handed out, sold or hidden anywhere in this game's own map data | Ice | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM64 | Swamp Terrain Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| TM68 | Chilling Water Not handed out, sold or hidden anywhere in this game's own map data | Water | 50 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
| HM07 | Waterfall Sootopolis City | Water | 80 |
| HM08 | Dive Mossdeep City — Steven's House | Water | 80 |
Where to find Wooper
| Area | Method | Level | |
|---|---|---|---|
| Petalburg Woods | Good Rod | 20-35 | |
| Route 102 | Good Rod | 10-30 | |
| Route 117 | Good Rod | 10-30 | |
| Route 117 | Surf | ||
| Route 119 | Good Rod | 10-30 | |
| Route 119 | Surf | ||
| Route 120 | Good Rod | 10-30 | |
| Route 137 | Good Rod | 10-30 | |
| Route 137 | Surf | ||
| Safari Zone | Surf |
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Damp, Water Absorb
- What the innates do: Damp — Prevents self-destruction. · Water Absorb — Changes water into HP.
- Abilities you pick one of: Unaware — Ignores stat changes. · Swamp Surge — Field becomes swamp.
- Hidden ability: Swamp Surge
- How its abilities arrive: Unaware from the start; Damp at Lv 10; Water Absorb at Lv 18; Swamp Surge at Lv 26
- Evolves into Quagsire at level 20
- Tutor moves: AncientPower, Body Slam, Counter, Defense Curl, Double-Edge, DynamicPunch, Endure, Ice Punch, Icy Wind, Mimic, Mud-Slap, Rollout, Sleep Talk, Snore, Substitute, Swagger
- Egg moves: Acid Spray, After You, AncientPower, Body Slam, Counter, Curse, Double Kick, Eerie Impulse, Encore, Guard Swap, Mud Sport, Power-Up Punch, Recover, Safeguard, Sleep Talk, Spit Up, Stockpile, Swallow
- Egg groups: Water 1 / Field
- Catch rate 255