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Tranquill
#520 · Pokémon Exceeded · unchanged from the official games

Tranquill

NormalFlyingSuper Luck

In Exceeded: Not in the wild: evolve Pidove at level 21. Its type (Normal / Flying) and base stats (total 358) are the same as in the official games.

Level-up moves 18

LvMoveTypeCatPowAccPP
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Gust
Strikes the foe with a gust. Lifts entry hazards in air.
FlyingSpec6010025
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
4Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
8Leer
Frightens the foe with a leer to lower Defense.
NormalStat—10030
11Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
15Air Cutter
Hacks with razorlike wind. High critical-hit ratio.
FlyingPhys7010020
22Taunt
Taunts the foe into only using attack moves.
DarkStat—10020
26Detect
Evades attack, but may fail if used in succession.
FightingStat——5
26Roost
Restores the user's HP by half of its max HP.
FlyingStat——5
33Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec759515
36FeatherDance
Dances to raise Attack, Defense and Speed.
FlyingStat——20
36Razor Wind
A 2-turn move that raises Speed on the 1nd turn.
FlyingSpec9010010
37Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat—9015
50Facade
Boosts Attack when burned, paralyzed, or poisoned.
NormalPhys7010020
52Tailwind
Whips up a turbulent breeze that raises Speed.
FlyingStat——30
58Sky Attack
Searches out weak spots, then strikes the next turn.
FlyingPhys140905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 19

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM18Rain Dance
Not handed out, sold or hidden anywhere in this game's own map data
Water—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM40Aerial Ace
Fortree City Gym
Flying60
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM66Headbutt
Petalburg Woods
Normal70
HM02Fly
Route 119
Flying90

Where to find Tranquill

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
  • Innates (always active): Keen Eye, Big Pecks, Rivalry
  • What the innates do: Keen Eye — Prevents loss of accuracy. · Big Pecks · Rivalry — Powers up against rivals.
  • Ability: Super Luck — Critical hits land often.
  • How its abilities arrive: Keen Eye from the start; Rivalry at Lv 11; Super Luck at Lv 23; Big Pecks at Lv 31; Eagle Eye at Lv 36
  • Abilities a tutor can teach it: Bug Catcher
  • Evolves into Unfezant at level 32
  • Tutor moves: Sleep Talk, Snore, Substitute, Swagger
  • Egg groups: Flying
  • Catch rate 120