In Exceeded: Not in the wild: evolve Snorlax with a Ice Stone. Ice type, base stats total 540.
Level-up moves 45
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 1 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 1 | Covet Cutely begs to obtain an item held by the foe. | Fairy | Phys | 60 | 100 | 25 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 1 | Flail Inflicts more damage when the user's HP is down. | Normal | Phys | 1 | 100 | 15 |
| 1 | Fling The effectiveness varies with the held item. | Dark | Phys | 1 | 100 | 10 |
| 1 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 1 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 1 | Lick Licks with a long tongue to injure. May also paralyze. | Ghost | Phys | 70 | 100 | 20 |
| 1 | Metronome Waggles a finger to use any Pokémon move at random. | Normal | Stat | — | — | 10 |
| 1 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 10 |
| 1 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 1 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 1 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 20 |
| 1 | Swallow Absorbs stockpiled power and restores HP. | Normal | Stat | — | — | 5 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 5 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 40 |
| 8 | Powder Snow Blasts the foe with a snowy gust. May cause freezing. | Ice | Spec | 40 | 100 | 25 |
| 12 | Lick Licks with a long tongue to injure. May also paralyze. | Ghost | Phys | 70 | 100 | 20 |
| 16 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 17 | Amnesia Forgets about something and sharply raises Sp. Def. | Psychic | Stat | — | — | 20 |
| 17 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 19 | Chip Away Strikes through the foe's stat changes. | Normal | Phys | 70 | 100 | 20 |
| 23 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 26 | Nap Slam Can be used while asleep and deals double damage. | Normal | Phys | 50 | 100 | 15 |
| 26 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 26 | Snore Can be used while asleep and deals double damage. | Normal | Spec | 50 | 100 | 15 |
| 29 | Sleep Talk Uses an available move randomly while asleep. | Normal | Stat | — | — | 10 |
| 32 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 33 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 39 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 39 | Screech Emits a screech to sharply reduce the foe's Defense. | Normal | Stat | — | 85 | 40 |
| 40 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 41 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 43 | Covet Cutely begs to obtain an item held by the foe. | Fairy | Phys | 60 | 100 | 25 |
| 43 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 44 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 44 | Ice Hammer Swings the fist to strike. Lowers the user's Speed. | Ice | Phys | 100 | 90 | 10 |
| 47 | High Horsepower Slams hard into the foe. Can hit Flying foes. | Ground | Phys | 95 | 95 | 10 |
| 48 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 50 | Blizzard Hits the foe with an icy storm. May cause frostbite. | Ice | Spec | 110 | 70 | 5 |
| 52 | Belch Ups damage for each berry eaten. Halves if none. | Poison | Phys | 120 | 90 | 10 |
| 54 | Hyper Beam Powerful, but leaves the user immobile the next turn. | Normal | Spec | 150 | 90 | 5 |
| 65 | Superpower Boosts strength sharply, but lowers abilities. | Fighting | Phys | 120 | 100 | 5 |
| 78 | Power Nap The user rests for 2 turns, and attacks while asleep. | Psychic | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM03 | Water Pulse Sootopolis City Gym — Gym 1F | Water | 60 |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM26 | Earthquake Not handed out, sold or hidden anywhere in this game's own map data | Ground | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM37 | Sandstorm Not handed out, sold or hidden anywhere in this game's own map data | Rock | — |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM55 | Body Press Dewford Town — Pokemon Center 2F | Fighting | 80 |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM61 | Wild Charge Not handed out, sold or hidden anywhere in this game's own map data | Electric | 90 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM03 | Surf Petalburg City — Wally's House | Water | 90 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Snorlax (Snow)
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Refrigerate, Thick Fat, Gluttony
- What the innates do: Refrigerate — Normal moves become Ice. · Thick Fat — Heat-and-cold protection. · Gluttony — Eats Berries early.
- Ability: Hibernate — Rests when eats berries.
- How its abilities arrive: Gluttony, Hibernate, Refrigerate, Thick Fat from the start
- Tutor moves: Body Slam, Counter, Defense Curl, Double-Edge, DynamicPunch, Endure, Ice Punch, Icy Wind, Mega Kick, Mega Punch, Metronome, Mimic, Mud-Slap, Psych Up, Rock Slide, Rollout, Seismic Toss, Sleep Talk, Snore, Substitute, Swagger, ThunderPunch
- Egg moves: After You, Belch, Charm, Counter, Curse, Double-Edge, Fissure, Gastro Acid, Lick, Natural Gift, Power-Up Punch, Pursuit, Spicy Breath, Substitute, Whirlwind, Zen Headbutt
- Egg groups: Monster
- Catch rate 25