#038 · Pokémon Exceeded · unchanged from the official games
Ninetales
FireCute Charm, Drought (hidden)
In Exceeded: Not in the wild: evolve Vulpix with a Fire Stone. Its type (Fire) and base stats (total 505) are the same as in the official games. 16 of its 21 level-up moves are new compared with Pokémon Emerald, including Disable and Extrasensory.
Level-up moves 22
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 1 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 30 |
| 1 | Fire Blast Incinerates everything it strikes. May cause a burn. | Fire | Spec | 120 | 85 | 5 |
| 1 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 80 | 85 | 10 |
| 1 | Fire Wall Weakens all attacks, but only usable under sunlight. | Fire | Stat | — | — | 20 |
| 1 | Flamethrower A powerful fire attack that may inflict a burn. | Fire | Spec | 95 | 100 | 15 |
| 1 | Grudge Attacks with ghost power. Foe's last move has 3 PP cut. | Ghost | Spec | 80 | 100 | 5 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Incinerate Burns up consumables preventing their use. | Fire | Spec | 60 | 100 | 15 |
| 1 | Inferno Powerful and sure to inflict a burn, but inaccurate. | Fire | Spec | 100 | 50 | 5 |
| 1 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 20 |
| 1 | Safeguard Prevents all status problems and reduces 25% all damage. | Normal | Stat | — | — | 25 |
| 1 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 35 | 95 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Will-O-Wisp Inflicts a burn on the foe with intense fire. | Fire | Stat | — | 85 | 15 |
| 44 | Fire Spin Traps the foe in a ring of fire for 2 to 5 turns. | Fire | Spec | 80 | 85 | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 26
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM05 | Roar Route 114 | Normal | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM20 | Safeguard Lilycove City — Department Store 4F | Normal | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM22 | SolarBeam Not handed out, sold or hidden anywhere in this game's own map data | Grass | 120 |
| TM23 | Iron Tail Not handed out, sold or hidden anywhere in this game's own map data | Steel | 100 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM33 | Reflect Lilycove City — Department Store 4F | Psychic | — |
| TM35 | Flamethrower Mauville City — Game Corner | Fire | 95 |
| TM38 | Fire Blast Lilycove City — Department Store 4F | Fire | 120 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM50 | Overheat Lavaridge Town Gym — Gym 1F | Fire | 140 |
| TM57 | Burning Terrain Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
Where to find Ninetales
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 3 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 2 innates always on
- Innates (always active): Flash Fire, Cursed Body
- What the innates do: Flash Fire — Powers up if hit by fire. · Cursed Body — Disables moves on contact.
- Abilities you pick one of: Cute Charm — Infatuates on contact. · Drought — Summons sunlight in battle.
- Hidden ability: Drought
- How its abilities arrive: Cursed Body, Cute Charm from the start; Flash Fire at Lv 20; Last Rites at Lv 33; Drought at Lv 42; Yokai at Lv 50; Hexproof at Lv 55
- Tutor moves: Body Slam, Double-Edge, Dream Eater, Endure, Mimic, Psych Up, Sleep Talk, Snore, Substitute, Swagger, Swift
- Egg groups: Field
- Catch rate 75