#891 · Pokémon Exceeded · unchanged from the official games
Kubfu
FightingAdaptability
In Exceeded: It is not in any of this guide's encounter tables. Its type (Fighting) and base stats (total 385) are the same as in the official games.
Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Rock Smash A rock-crushing attack that may lower Defense. | Fighting | Phys | 40 | 100 | 15 |
| 4 | Endure Endures any attack for 1 turn, leaving at least 1HP. | Normal | Stat | — | — | 10 |
| 8 | Focus Energy Ups defenses, crit ratio, Focus Blast and Focus Punch. | Normal | Stat | — | — | 30 |
| 12 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 16 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 20 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 24 | Brick Break Destroys barriers such as Reflect and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 28 | Detect Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 5 |
| 32 | Bulk Up Bulks up the body to boost both Attack and Defense. | Fighting | Stat | — | — | 20 |
| 36 | Iron Head Slams the foe with a hard head. May cause flinching. | Steel | Phys | 80 | 100 | 15 |
| 40 | DynamicPunch Powerful and sure to cause confusion, but inaccurate. | Fighting | Phys | 100 | 50 | 5 |
| 44 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 48 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 52 | Focus Punch A powerful loyalty attack. The user flinches if hit. | Fighting | Phys | 150 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 14
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM08 | Bulk Up Dewford Town Gym | Fighting | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM28 | Dig Route 114 — Fossil Maniac's House | Ground | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM45 | Attract Verdanturf Town — Battle Tent Lobby | Normal | — |
| TM52 | Work Up Littleroot Town — Professor Birch House 2F | Normal | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Kubfu
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 2 abilities at once: its one ordinary ability, plus 1 innate always on
- Innates (always active): Inner Focus
- What the innates do: Inner Focus — Prevents flinching.
- Ability: Adaptability — Boosts same type attacks.
- How its abilities arrive: Adaptability, Inner Focus from the start
- Becomes Urshifu
- Tutor moves: Blaze Kick, Body Slam, Counter, Double Lariat, DynamicPunch, Endure, Fire Punch, Ice Punch, Mega Kick, Mega Punch, Sleep Talk, Snore, Substitute, ThunderPunch
- Egg groups: Undiscovered
- Catch rate 3