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Dodrio
#085 · Pokémon Exceeded · unchanged from the official games

Dodrio

NormalFlyingRun Away, Tangled Feet (hidden)

In Exceeded: Not in the wild: evolve Doduo at level 31. Its type (Normal / Flying) and base stats (total 470) are the same as in the official games. 11 of its 20 level-up moves are new compared with Pokémon Emerald, including Mirror Move and Pluck.

Level-up moves 28

LvMoveTypeCatPowAccPP
0Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
1Fury Attack
Jabs the foe 2 to 5 times with sharp horns, etc.
FlyingPhys259010
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
1Mirror Move
Counters the foe's attack with the same move.
FlyingStat1—20
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys3510035
1Pluck
Eats the foe's held Berry gaining its effect.
FlyingPhys6010020
1Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
1Supersonic
May confuse the foe and lower Evasion stat.
NormalStat—9520
1Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
5Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
12Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
13Fury Attack
Jabs the foe 2 to 5 times with sharp horns, etc.
FlyingPhys259010
16Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
19Pluck
Eats the foe's held Berry gaining its effect.
FlyingPhys6010020
20Growl
Growls cutely to reduce the foe's Attack.
NormalStat—10040
22Double Hit
Matches user's first type. Strikes twice.
NormalPhys359010
28Uproar
Causes an uproar for 2 to 5 turns and prevents sleep.
NormalSpec9010010
29Acupressure
The user sharply raises one of its stats.
NormalStat——30
30Tri Attack
Fires three types of beams at the same time.
NormalSpec3010010
37Agility
Relaxes the body to sharply boost Speed.
PsychicStat——30
37Swords Dance
A fighting dance that sharply raises Attack.
NormalStat——20
43Drill Peck
A corkscrewing attack with the beak acting as a drill.
FlyingPhys8010015
44Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
53Endeavor
Gains power if the user's HP is lower than the foe's HP.
NormalPhys11005
58Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys9010020
61Triple Trample
Runs over target 3 times in a row with rising intensity.
NormalPhys25905

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 23

#Move · where to get itTypePow
TM06Toxic
Not handed out, sold or hidden anywhere in this game's own map data
Poison—
TM10Hidden Power
Slateport City
Normal60
TM11Sunny Day
Not handed out, sold or hidden anywhere in this game's own map data
Fire—
TM12Taunt
Route 110 — Trick House End
Dark—
TM15Hyper Beam
Lilycove City — Department Store 4F
Normal150
TM17Protect
Lilycove City — Department Store 4F
Normal—
TM21Frustration
Pacifidlog Town — House 2
Normal1
TM27Return
Fallarbor Town — Cozmo's House
Normal1
TM32Double Team
Mauville City — Game Corner
Normal—
TM33Reflect
Lilycove City — Department Store 4F
Psychic—
TM40Aerial Ace
Fortree City Gym
Flying60
TM41Torment
Slateport City — Battle Tent Lobby
Dark—
TM42Facade
Petalburg City Gym
Normal70
TM43Secret Power
Slateport City
Normal70
TM44Rest
Lilycove City — House 2
Psychic—
TM45Attract
Verdanturf Town — Battle Tent Lobby
Normal—
TM46Thief
Slateport City — Oceanic Museum 1F
Dark60
TM47Steel Wing
Granite Cave — Steven's Room
Steel80
TM52Work Up
Littleroot Town — Professor Birch House 2F
Normal—
TM59Natural Gift
Slateport City
Normal1
TM60Tri Attack
Not handed out, sold or hidden anywhere in this game's own map data
Normal30
TM66Headbutt
Petalburg Woods
Normal70
HM02Fly
Route 119
Flying90

Where to find Dodrio

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Multi Headed, Early Bird, Speed Force
  • What the innates do: Multi Headed — Each head attacks. · Early Bird — Awakens quickly from sleep. · Speed Force — More Speed more damage.
  • Abilities you pick one of: Run Away · Tangled Feet — Ups evasion if confused.
  • Hidden ability: Tangled Feet
  • How its abilities arrive: Early Bird, Keen Eye, Multi Headed (always on) from the start; Run Away at Lv 10; Tangled Feet at Lv 24; Owl Eye at Lv 28; Fleet Footwork at Lv 32; Speed Force at Lv 38; Vigilance at Lv 44; Heavy Sleeper at Lv 53; Falcon Eye at Lv 66
  • Tutor moves: Body Slam, Double-Edge, Endure, Mimic, Mud-Slap, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance
  • Egg groups: Flying
  • Catch rate 45