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Diancie (Mega)
#719 · Pokémon Exceeded · changed in this game

Diancie (Mega)

RockFairyMagic Bounce, Magic Bounce

In Exceeded: Not in the wild: Mega Evolve Diancie holding the Diancite. Rock / Fairy type, base stats total 700.

Level-up moves 21

LvMoveTypeCatPowAccPP
1Harden
Stiffens the body's muscles to raise Defense.
NormalStat——30
1Rock Throw
Throws small rocks to strike the foe.
RockPhys509015
1Tackle
Charges the foe with a full- body tackle.
NormalPhys359535
5Rock Throw
Throws small rocks to strike the foe.
RockPhys509015
6Sharpen
Reduces the polygon count and raises Attack.
NormalStat——30
11Smack Down
Throws a rock to knock the foe down to the ground.
RockPhys7010015
14Reflect
Creates a wall of light that weakens physical attacks.
PsychicStat——20
17Guard Split
Averages changes to Defense and Sp. Def with the foe.
PsychicStat——10
28AncientPower
An attack that may raise all stats.
RockSpec601005
28Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
35Rock Polish
Polishes to raise Sp. Def and sharply raise Speed.
RockStat——20
38Stealth Rock
Sets floating stones that hurt a foe switching in.
RockStat——20
44Skill Swap
The user swaps all abilities with the target.
PsychicStat——10
46Trick Room
Slower Pokémon get to move first for 5 turns.
PsychicStat——5
49Rock Slide
Large boulders are hurled. May cause flinching.
RockPhys759010
52Power Gem
Attacks with rays of light with the type of held gems.
RockSpec8010020
53Light Screen
Creates a wall of light that lowers Sp. Atk damage.
PsychicStat——30
60Moonblast
Attacks with the power of the moon. May lower Sp. Atk.
FairySpec9510015
62Stone Edge
Stabs the foe with stones. High critical-hit ratio.
RockPhys100805
65Diamond Storm
Whips up a storm of diamonds. May up Defense.
RockPhys100955
70Safeguard
Prevents all status problems and reduces 25% all damage.
NormalStat——25

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 0

#Move · where to get itTypePow

Where to find Diancie (Mega)

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Has 4 abilities at once: whichever of its 2 ordinary abilities it was born with, plus 3 innates always on
  • Innates (always active): Clear Body, Impenetrable, Levitate
  • What the innates do: Clear Body — Prevents stat reduction. · Impenetrable — Only damaged by attacks. · Levitate — Not hit by Ground attacks.
  • Abilities you pick one of: Magic Bounce — Reflects status moves. · Magic Bounce — Reflects status moves.
  • How its abilities arrive: Levitate, Sturdy from the start; Magic Bounce at Lv 16; Clear Body at Lv 30; Impenetrable at Lv 36
  • Egg groups: Undiscovered
  • Catch rate 3