#491 · Pokémon Exceeded · unchanged from the official games
Darkrai
DarkNightfall Lullaby
In Exceeded: It is not in any of this guide's encounter tables. Its type (Dark) and base stats (total 600) are the same as in the official games.
Level-up moves 20
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Night Shade Damage scales with user base Sp. Attack. | Ghost | Spec | 1 | 90 | 10 |
| 1 | Ominous Wind A repulsive attack that may raise all stats. | Ghost | Spec | 60 | 100 | 5 |
| 11 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 20 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 25 | Despair Kiss An attack that absorbs over half the damage inflicted. | Dark | Spec | 50 | 100 | 10 |
| 29 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 29 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 32 | Midnight Beam Absorbs moonlight in one turn, then attacks next turn. | Fairy | Spec | 120 | 100 | 10 |
| 38 | Nightmare Inflicts 1/4 damage on a sleeping foe every turn. | Ghost | Stat | — | — | 15 |
| 42 | Moony Night Summons a gloom moonlight for 5 turns. | Dark | Stat | — | — | 5 |
| 47 | Double Team Creates illusory copies to raise evasiveness. | Normal | Stat | — | — | 15 |
| 57 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 66 | Dark Void Drags the foe into total darkness, inducing Sleep. | Dark | Stat | — | 50 | 10 |
| 75 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 75 | Nasty Plot Thinks bad thoughts to sharply boost Sp. Atk. | Dark | Stat | — | — | 20 |
| 80 | Worst Nightmare Hurts a foe harder if it has an ailment. May induce sleep. | Dark | Spec | 65 | 100 | 15 |
| 84 | Dream Eater Inflicts double damage on a sleeping foe. Drains HP. | Psychic | Spec | 60 | 100 | 15 |
| 93 | Dark Pulse Attacks with a horrible aura. May cause flinching. | Dark | Spec | 80 | 100 | 15 |
| 99 | Dark Bargain Raises all stats, but the Pokémon become cursed. | Dark | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 35
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Not handed out, sold or hidden anywhere in this game's own map data | Fighting | 150 |
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM06 | Toxic Not handed out, sold or hidden anywhere in this game's own map data | Poison | — |
| TM10 | Hidden Power Slateport City | Normal | 60 |
| TM11 | Sunny Day Not handed out, sold or hidden anywhere in this game's own map data | Fire | — |
| TM12 | Taunt Route 110 — Trick House End | Dark | — |
| TM13 | Ice Beam Mauville City — Game Corner | Ice | 95 |
| TM14 | Blizzard Lilycove City — Department Store 4F | Ice | 110 |
| TM15 | Hyper Beam Lilycove City — Department Store 4F | Normal | 150 |
| TM17 | Protect Lilycove City — Department Store 4F | Normal | — |
| TM18 | Rain Dance Not handed out, sold or hidden anywhere in this game's own map data | Water | — |
| TM21 | Frustration Pacifidlog Town — House 2 | Normal | 1 |
| TM24 | Thunderbolt Mauville City — Game Corner | Electric | 95 |
| TM25 | Thunder Lilycove City — Department Store 4F | Electric | 110 |
| TM27 | Return Fallarbor Town — Cozmo's House | Normal | 1 |
| TM29 | Psychic Mauville City — Game Corner | Psychic | 90 |
| TM30 | Shadow Ball Not handed out, sold or hidden anywhere in this game's own map data | Ghost | 80 |
| TM31 | Brick Break Sootopolis City — House 1 | Fighting | 75 |
| TM32 | Double Team Mauville City — Game Corner | Normal | — |
| TM34 | Shock Wave Mauville City Gym | Electric | 60 |
| TM36 | Sludge Bomb Dewford Town — Hall | Poison | 90 |
| TM39 | Rock Tomb Rustboro City Gym | Rock | 60 |
| TM40 | Aerial Ace Fortree City Gym | Flying | 60 |
| TM41 | Torment Slateport City — Battle Tent Lobby | Dark | — |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM43 | Secret Power Slateport City | Normal | 70 |
| TM44 | Rest Lilycove City — House 2 | Psychic | — |
| TM46 | Thief Slateport City — Oceanic Museum 1F | Dark | 60 |
| TM49 | Snatch SS Tidal Rooms | Dark | — |
| TM59 | Natural Gift Slateport City | Normal | 1 |
| TM66 | Headbutt Petalburg Woods | Normal | 70 |
| HM01 | Cut Rustboro City — Cutter's House | Normal | 50 |
| HM04 | Strength Route 112 | Fighting | 80 |
| HM05 | Flash Granite Cave — 1F | Normal | — |
| HM06 | Rock Smash Mauville City — House 1 | Fighting | 40 |
Where to find Darkrai
Not found in the wild — evolve or trade for it.
Other changes in this game
- Has 4 abilities at once: its one ordinary ability, plus 3 innates always on
- Innates (always active): Levitate, Bad Dreams, Dreamcatcher
- What the innates do: Levitate — Not hit by Ground attacks. · Bad Dreams — Damages sleeping Pokémon. · Dreamcatcher — Powers up for each asleep.
- Ability: Nightfall Lullaby — Puts asleep upon switching in.
- How its abilities arrive: Bad Dreams, Levitate from the start; Dreamcatcher at Lv 31; Nightfall Lullaby at Lv 80
- Mega Evolves into Darkrai (Mega) holding the Darkranite
- Tutor moves: Dream Eater, Endure, Icy Wind, Mud-Slap, Psych Up, Rock Slide, Sleep Talk, Snore, Substitute, Swagger, Swift, Swords Dance, Thunder Wave
- Egg groups: Undiscovered
- Catch rate 3