Alakazam in Emerald Kaizo
Psychic — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities loses Magic Guard
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Alakazam in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Alakazam
| Area | Method | Level | |
|---|---|---|---|
| Cave of Origin unused Ruby Sapphire Map 3 | Grass | 30-71 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ice Punch An icy punch that may freeze the foe. | Ice | Spec | 75 | 100 | 15 |
| 1 | Thunder Wave A weak jolt of electricity that paralyzes the foe. | Electric | Stat | — | 100 | 16 |
| 1 | ThunderPunch An electrified punch that may paralyze the foe. | Electric | Spec | 75 | 100 | 15 |
| 16 | Fire Punch A fiery punch that may burn the foe. | Fire | Spec | 75 | 100 | 15 |
| 18 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 21 | Magic Coat Reflects special effects back to the attacker. | Psychic | Stat | — | 100 | 15 |
| 23 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Phys | 75 | 100 | 24 |
| 25 | Role Play Mimics the target and copies its special ability. | Psychic | Stat | — | 100 | 10 |
| 30 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 10 |
| 33 | Teleport A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 36 | Psychic A powerful psychic attack that may lower SP. DEF. | Psychic | Spec | 90 | 100 | 16 |
| 43 | Seismic Toss Damage is equal to user's level. | Fighting | Phys | 1 | 100 | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (27)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM06 | Toxic | Poison | — |
| TM08 | Seismic Toss | Fighting | 1 |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM15 | Hyper Beam | Normal | 150 |
| TM16 | Light Screen | Psychic | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | 103 |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | 103 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM34 | Shock Wave | Electric | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 40 |
| TM48 | Skill Swap | Psychic | — |
| TM49 | Hidden Power (Fighting) | Fighting | 70 |
| HM05 | Flash | Normal | — |