Mightyena in Emerald Imperium
Dark — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Attack 90 → 95 (total 420 → 425)
- Abilities gains Strong Jaw and loses Quick Feet
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Mightyena in other guides
The same Pokémon, as 15 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Mightyena
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 1 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 65 | 100 | 15 |
| 1 | Ice Fang May cause flinching or leave the foe with frostbite. | Ice | Phys | 65 | 100 | 15 |
| 1 | Psychic Fangs Chomps with psychic fangs. Destroys any barriers. | Psychic | Phys | 85 | 100 | 15 |
| 1 | Snarl Yells and rants at the foe lowering its Sp. Atk. | Dark | Spec | 55 | 100 | 15 |
| 1 | Sucker Punch On evolution | Dark | Phys | 70 | 100 | 5 |
| 1 | Sucker Punch | Dark | Phys | 70 | 100 | 5 |
| 1 | Swagger Confuses the foe, but also sharply raises Attack. | Normal | Stat | — | 90 | 15 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 65 | 100 | 15 |
| 4 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 10 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 13 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 16 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 20 | Poison Fang A sharp-fanged attack. May Toxic the foe. | Poison | Phys | 75 | 100 | 15 |
| 24 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 28 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 32 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 36 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 40 | Embargo Prevents the foe from using any items. | Dark | Stat | — | 100 | 15 |
| 44 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 48 | Jaw Lock Prevents the target from escaping. | Fighting | Phys | 90 | 100 | 10 |
| 56 | Play Rough Plays rough with the foe. May lower Attack. | Fairy | Phys | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (22)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM23 | Iron Tail | Steel | 100 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM46 | Thief | Dark | 60 |
| TM79 | Dark Pulse | Dark | 80 |
| TM97 | Snarl | Dark | 55 |
| TM114 | Fire Fang | Fire | 65 |
| TM115 | Ice Fang | Ice | 65 |
| TM116 | Thunder Fang | Electric | 65 |
| TM117 | Psychic Fangs | Psychic | 85 |
| TM118 | Poison Fang | Poison | 75 |
| TM139 | Foul Play | Dark | 95 |
| TM141 | Nasty Plot | Dark | — |
| TM158 | Body Slam | Normal | 85 |
| TM159 | Play Rough | Fairy | 90 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |