Mightyena in Blaze Black 2 & Volt White 2
#262 · Dark · see locations below
Dark
Abilities
Intimidate, Moxie, Moxie (hidden)
Base stats
Compared with the official games
- Stats Attack 90 → 110, Defense 70 → 75, Sp. Atk 60 → 80, Speed 70 → 100 (total 420 → 495)
- Abilities loses Quick Feet
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Black 2 / White 2, so a difference here can belong to the series rather than to this hack.
In the Vanilla version
Everything above is the Complete version. In Vanilla, its abilities are Intimidate, Quick Feet, Moxie; base stats are 70 / 90 / 70 / 60 / 60 / 70.
Where to find Mightyena
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Fire Fang** New to this hack Has a chance to burn the target and a chance to make the target flinch. | Fire | Phys | 65 | 95 | 15 |
| 1 | Ice Fang** New to this hack Has a chance to freeze the target and a chance to make the target flinch. | Ice | Phys | 65 | 95 | 15 |
| 1 | Super Fang** New to this hack Inflicts damage equal to half the target’s HP. | Normal | Phys | — | 90 | 10 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 50 | 100 | 35 |
| 1 | Thunder Fang** New to this hack Has a chance to paralyze the target and a chance to make the target flinch. | Electric | Phys | 65 | 95 | 15 |
| 3 | Howl Rewritten level-up set Raises the user’s Attack by one stage. | Normal | Stat | — | — | 40 |
| 5 | Sand Attack Rewritten level-up set Lowers the target’s accuracy by one stage. | Ground | Stat | — | 100 | 15 |
| 7 | Bite Rewritten level-up set Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 10 | Odor Sleuth Rewritten level-up set Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost. | Normal | Stat | — | — | 40 |
| 14 | Roar Rewritten level-up set Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 17 | Crunch** New to this hack Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 21 | Poison Fang** New to this hack Has a chance to badly poison the target. | Poison | Phys | 50 | 100 | 15 |
| 24 | Assurance Rewritten level-up set Power is doubled if the target has already received damage this turn. | Dark | Phys | 50 | 100 | 10 |
| 27 | Scary Face Rewritten level-up set Lowers the target’s Speed by two stages. | Normal | Stat | — | 100 | 10 |
| 30 | Taunt Rewritten level-up set For the next few turns, the target can only use damaging moves. | Dark | Stat | — | 100 | 20 |
| 33 | Thief Rewritten level-up set Takes the target’s item. | Dark | Phys | 40 | 100 | 10 |
| 37 | Sucker Punch Rewritten level-up set Only works if the target is about to use a damaging move. | Dark | Phys | 80 | 100 | 5 |
| 41 | Swagger Rewritten level-up set Raises the target’s Attack by two stages and confuses the target. | Normal | Stat | — | 90 | 15 |
| 45 | Take Down Rewritten level-up set User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 49 | Embargo Rewritten level-up set Target cannot use held items. | Dark | Stat | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (30)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar Same place as Black 2 / White 2 | Normal | — |
| TM06 | Toxic Same place as Black 2 / White 2 | Poison | — |
| TM10 | Hidden Power Relic Passage — in an item ball | Normal | 1 |
| TM11 | Sunny Day Same place as Black 2 / White 2 | Fire | — |
| TM12 | Taunt Same place as Black 2 / White 2 | Dark | — |
| TM15 | Hyper Beam Same place as Black 2 / White 2 | Normal | 150 |
| TM17 | Protect Village Bridge — in an item ball | Normal | — |
| TM18 | Rain Dance Same place as Black 2 / White 2 | Water | — |
| TM21 | Frustration Same place as Black 2 / White 2 | Normal | — |
| TM27 | Return Same place as Black 2 / White 2 | Normal | — |
| TM28 | Dig Same place as Black 2 / White 2 | Ground | 80 |
| TM30 | Shadow Ball Strange House — in an item ball | Ghost | 80 |
| TM32 | Double Team Route 2 — in an item ball | Normal | — |
| TM41 | Torment Same place as Black 2 / White 2 | Dark | — |
| TM42 | Facade Same place as Black 2 / White 2 | Normal | 70 |
| TM44 | Rest Same place as Black 2 / White 2 | Psychic | — |
| TM45 | Attract Same place as Black 2 / White 2 | Normal | — |
| TM46 | Thief Same place as Black 2 / White 2 | Dark | 40 |
| TM48 | Round Castelia City — given to you | Normal | 60 |
| TM59 | Incinerate Virbank Complex — in an item ball | Fire | 50 |
| TM60 | Sucker Punch Plasma Frigate (Volt White 2 only) — in an item ball | Dark | 80 |
| TM63 | Embargo Same place as Black 2 / White 2 | Dark | — |
| TM66 | Payback Same place as Black 2 / White 2 | Dark | 50 |
| TM67 | Retaliate Same place as Black 2 / White 2 | Normal | 70 |
| TM68 | Giga Impact Same place as Black 2 / White 2 | Normal | 150 |
| TM87 | Swagger Route 9 — in an item ball | Normal | — |
| TM90 | Substitute Giant Chasm — in an item ball | Normal | — |
| TM94 | Rock Smash Same place as Black 2 / White 2 | Fighting | 40 |
| TM95 | Snarl Same place as Black 2 / White 2 | Dark | 55 |
| HM04 | Strength Same place as Black 2 / White 2 | Rock | 75 |