Marshadow in Emerald Imperium
Fighting / Ghost — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Marshadow in other guides
The same Pokémon, as 5 other hacks change it:
Where to find Marshadow
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 60 | 100 | 10 |
| 1 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Laser Focus Guarantees the next move will be a critical hit. | Normal | Stat | — | — | 30 |
| 5 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 15 | Feint | Normal | Phys | 30 | 100 | 10 |
| 20 | Copycat The user mimics the last move used by a foe. | Normal | Stat | — | — | 20 |
| 25 | Rolling Kick A kick delivered from a rapid spin. May flinch. | Fighting | Phys | 60 | 85 | 15 |
| 30 | Shadow Sneak Extends the user's shadow to strike first. | Ghost | Phys | 40 | 100 | 30 |
| 35 | Role Play Mimics the target and copies its special ability. | Psychic | Stat | — | — | 10 |
| 45 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 50 | Shadow Punch An unavoidable punch that is thrown from shadows. | Ghost | Phys | 80 | — | 20 |
| 55 | Sucker Punch | Dark | Phys | 70 | 100 | 5 |
| 65 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
| 70 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 80 | Spectral Thief Steals the target's stat boosts, then attacks. | Ghost | Phys | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM04 | Calm Mind | Psychic | — |
| TM08 | Bulk Up | Fighting | — |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM39 | Rock Tomb | Rock | 60 |
| TM46 | Thief | Dark | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM60 | Drain Punch | Fighting | 75 |
| TM61 | Will-O-Wisp | Fire | — |
| TM65 | Shadow Claw | Ghost | 80 |
| TM67 | Poltergeist | Ghost | 110 |
| TM71 | Stone Edge | Rock | 100 |
| TM78 | Low Sweep | Fighting | 60 |
| TM80 | Rock Slide | Rock | 75 |
| TM84 | Poison Jab | Poison | 80 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM95 | Acrobatics | Flying | 55 |
| TM98 | Work Up | Normal | — |
| TM101 | Superpower | Fighting | 120 |
| TM111 | Fire Punch | Fire | 75 |
| TM112 | Ice Punch | Ice | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM123 | Blaze Kick | Fire | 85 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM128 | Hex | Ghost | 65 |
| TM132 | Knock Off | Dark | 65 |
| TM139 | Foul Play | Dark | 95 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM149 | Phantom Force | Ghost | 90 |
| TM156 | Close Combat | Fighting | 120 |
| HM04 | Strength | Normal | 80 |