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#068 · Emerald Imperium

Machamp (Mega) in Emerald Imperium

Fighting — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

Against the base species it is built from:

  • Stats Attack 130 → 145, Defense 80 → 110, Sp. Def 85 → 115, Speed 55 → 75 (total 505 → 600)
  • Abilities gains ORAORAORAORA! and loses Guts, No Guard, Steadfast

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Machamp (Mega) in other guides

The same Pokémon, as 3 other hacks change it:

Where to find Machamp (Mega)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Karate Chop
A chopping attack with a high critical-hit ratio.
FightingPhys5010025
1Leer
Frightens the foe with a leer to lower Defense.
NormalStat10030
1Low Kick
A kick that inflicts more damage on heavier foes.
FightingPhys110020
1Mach Punch
A punch is thrown at wicked speed to strike first.
FightingPhys4010030
1Strength On evolution
Builds enormous power, then slams the foe.
NormalPhys8010015
1Strength
Builds enormous power, then slams the foe.
NormalPhys8010015
1Wide Guard
Evades wide-ranging attacks for one turn.
RockStat10
3Focus Energy
Focuses power to raise the critical-hit ratio.
NormalStat30
7Karate Chop
A chopping attack with a high critical-hit ratio.
FightingPhys5010025
9Foresight
Negates the foe's efforts to heighten evasiveness.
NormalStat40
13Low Sweep
Attacks the foe's legs lowering its Speed.
FightingPhys6010020
15Seismic Toss
Inflicts damage identical to the user's level.
FightingPhys110020
19Revenge
FightingPhys6010010
21Knock Off
Knocks down the foe's held item to prevent its use.
DarkPhys6510020
25Vital Throw
Makes the user's move last, but it never misses.
FightingPhys7010
27Wake-Up Slap
Powerful against sleeping foes, but also heals them.
FightingPhys7010010
33Dual Chop
Attacks with brutal hits that strike twice.
DragonPhys4010015
37Submission
A reckless body slam that also hurts the user.
FightingPhys8010020
43Bulk Up
Bulks up the body to boost both Attack and Defense.
FightingStat20
47Cross Chop
A double-chopping attack. High critical-hit ratio.
FightingPhys100805
53Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat10010
57Dynamic Punch
Powerful and sure to cause confusion, but inaccurate.
FightingPhys100505
66Close Combat
FightingPhys1201005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (38)

#Move · where to get itTypePow
TM01Focus Punch
Fighting150
TM08Bulk Up
Fighting
TM11Sunny Day
Fire
TM16Light Screen
Psychic
TM18Rain Dance
Water
TM26Earthquake
Ground100
TM28Dig
Ground80
TM31Brick Break
Fighting75
TM35Flamethrower
Fire90
TM38Fire Blast
Fire110
TM39Rock Tomb
Rock60
TM46Thief
Dark60
TM52Focus Blast
Fighting120
TM56Power-Up Punch
Fighting40
TM60Drain Punch
Fighting75
TM68Dual Chop
Dragon40
TM71Stone Edge
Rock100
TM78Low Sweep
Fighting60
TM80Rock Slide
Rock75
TM84Poison Jab
Poison80
TM87Low Kick
Fighting1
TM96Bulldoze
Ground60
TM98Work Up
Normal
TM101Superpower
Fighting120
TM110Stomping Tantrum
Ground75
TM111Fire Punch
Fire75
TM112Ice Punch
Ice75
TM113Thunder Punch
Electric75
TM132Knock Off
Dark65
TM134Rock Blast
Rock25
TM143Aura Sphere
Fighting80
TM147High Horsepower
Ground95
TM156Close Combat
Fighting120
TM158Body Slam
Normal85
TM168Vacuum Wave
Fighting40
TM172Heavy Slam
Steel1
HM04Strength
Normal80
HM06Rock Smash
Fighting60