Heliolisk in Emerald Imperium
Electric / Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Heliolisk in other guides
The same Pokémon, as 8 other hacks change it:
UnboundEmerald RogueRadical RedLazarusGaiaInclement EmeraldElite ReduxRising Ruby & Sinking Sapphire
Where to find Heliolisk
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Eerie Impulse Exposes the foe to a pulse that sharply cuts Sp. Atk. | Electric | Stat | — | 100 | 15 |
| 1 | Electrify Electrifies the foe, making its next move Electric-type. | Electric | Stat | — | — | 20 |
| 1 | Parabolic Charge Damages adjacent Pokémon and heals up by half of it. | Electric | Spec | 75 | 100 | 20 |
| 1 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 1 | Razor Wind A 2-turn move that strikes the foe on the 2nd turn. | Normal | Spec | 80 | 100 | 10 |
| 1 | Thunder A lightning attack that may cause paralysis. | Electric | Spec | 110 | 70 | 10 |
| 70 | Boomburst Attacks everything with a destructive sound wave. | Normal | Spec | 140 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (34)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM11 | Sunny Day | Fire | — |
| TM15 | Electroweb | Electric | 55 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM28 | Dig | Ground | 80 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM52 | Focus Blast | Fighting | 120 |
| TM57 | Charge Beam | Electric | 50 |
| TM58 | Rising Voltage | Electric | 70 |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM73 | Thunder Wave | Electric | — |
| TM78 | Low Sweep | Fighting | 60 |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM86 | Grass Knot | Grass | 1 |
| TM87 | Low Kick | Fighting | 1 |
| TM89 | U-turn | Bug | 70 |
| TM92 | Volt Switch | Electric | 70 |
| TM93 | Dragon Tail | Dragon | 60 |
| TM96 | Bulldoze | Ground | 60 |
| TM99 | Wild Charge | Electric | 90 |
| TM111 | Fire Punch | Fire | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM126 | Weather Ball | Normal | 50 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM165 | Scale Shot | Dragon | 25 |
| HM01 | Cut | Steel | 75 |
| HM03 | Surf | Water | 90 |
| HM05 | Flash | Electric | 60 |