Cubone in Emerald Imperium
Ground — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Bone Zone and loses Lightning Rod
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Marowak at level 28 during the day
- Evolves into Marowak (Alola) at level 28 at night
- Egg moves: Head Smash, Belly Drum, Screech, Skull Bash, Perish Song, Double Kick, Iron Head, Detect, Endure, Chip Away, Curse
Cubone in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald KaizoPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Cubone
| Area | Method | Level | |
|---|---|---|---|
| Rusturf Tunnel | Grass | 6-8 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 3 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 7 | Bone Club Clubs the foe with a bone. May cause flinching. | Ground | Phys | 65 | 85 | 20 |
| 11 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 13 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 17 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 21 | Bonemerang Throws a bone boomerang that strikes twice. | Ground | Phys | 50 | 100 | 10 |
| 23 | Rage Raises the user's Attack every time it is hit. | Normal | Phys | 20 | 100 | 20 |
| 27 | False Swipe | Normal | Phys | 40 | 100 | 40 |
| 31 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 33 | Fling The effectiveness varies with the held item. | Dark | Phys | 1 | 100 | 10 |
| 37 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 41 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 43 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 47 | Retaliate An attack that does more damage if an ally fainted. | Normal | Phys | 70 | 100 | 5 |
| 51 | Bone Rush Strikes the foe with a bone in hand 2 to 5 times. | Ground | Phys | 25 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (32)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM21 | Icy Wind | Ice | 55 |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM35 | Flamethrower | Fire | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM46 | Thief | Dark | 60 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM75 | Swords Dance | Normal | — |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM87 | Low Kick | Fighting | 1 |
| TM96 | Bulldoze | Ground | 60 |
| TM102 | Scorching Sands | Ground | 70 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM111 | Fire Punch | Fire | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM132 | Knock Off | Dark | 65 |
| TM140 | Iron Defense | Steel | — |
| TM142 | Earth Power | Ground | 90 |
| TM158 | Body Slam | Normal | 85 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 60 |