Cubone in Fire Red Omega
#104 · Ground · Pokemon Tower (F3-F7), Victory Road (F1), Seavault Canyon
Ground
Abilities
Rock Head, Lightning Rod
Base stats
Compared with the official games
- Abilities loses Battle Armor
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Cubone
| Area | Method | Level | |
|---|---|---|---|
| Pokémon Tower | Grass | — | |
| Victory Road | Grass | — | |
| Seavault Canyon | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 5 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 9 | Bone Club Has a chance to make the target flinch. | Ground | Phys | 65 | 85 | 20 |
| 13 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 17 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 21 | Focus Energy Increases the user’s chance to score a critical hit. | Normal | Stat | — | — | 30 |
| 25 | Bonemerang Hits twice in one turn. | Ground | Phys | 50 | 90 | 10 |
| 29 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 33 | False Swipe Cannot lower the target’s HP below 1. | Normal | Phys | 40 | 100 | 40 |
| 37 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 41 | Bone Rush Hits 2-5 times in one turn. | Ground | Phys | 25 | 80 | 10 |
| 45 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Unchanged from FireRed | Fighting | 150 |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |