#038 · Pokémon Emerald Blitz · changed in this game
Ninetales (Alola)
IceFairySnow Cloak, Snow Warning (hidden)
In Emerald Blitz: It is not in any of this guide's encounter tables. Ice / Fairy type, base stats total 505.
Level-up moves 19
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Dazzling Gleam On evolution Damages foes by emitting a bright flash. | Fairy | Spec | 80 | 100 | 10 |
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | — | 10 |
| 4 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 7 | Roar Switches the foe out or ends wild battle. | Normal | Stat | — | — | 20 |
| 9 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 10 | Ice Shard Hurls a chunk of ice that always strikes first. | Ice | Phys | 40 | 100 | 30 |
| 12 | Confuse Ray A sinister ray that confuses the foe. | Ghost | Stat | — | 100 | 10 |
| 15 | Icy Wind A chilling attack that lowers the foe's Speed. | Ice | Spec | 55 | 95 | 15 |
| 18 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 23 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 26 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 28 | Aurora Beam Fires a rainbow-colored beam that may lower Attack. | Ice | Spec | 65 | 100 | 20 |
| 31 | Extrasensory Attacks with a peculiar power. May cause flinching. | Psychic | Spec | 80 | 100 | 20 |
| 34 | Safeguard Protects allies from status problems for 5 turns. | Normal | Stat | — | — | 25 |
| 36 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 90 | 100 | 10 |
| 42 | Blizzard Hits the foes with an icy storm that may freeze it. | Ice | Spec | 110 | 70 | 5 |
| 47 | Captivate Makes the opposite gender sharply reduce its Sp. Atk. | Normal | Stat | — | 100 | 20 |
| 48 | Freeze-Dry Super effective on Water- types. | Ice | Spec | 70 | 100 | 20 |
| 50 | Sheer Cold A chilling attack that causes fainting if it hits. | Ice | Spec | 1 | 30 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 16
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Mossdeep City Gym | Psychic | — |
| TM11 | Sunny Day Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Fire | — |
| TM15 | Hyper Beam Not sold by the Outdoor Market and not found on any map — not placed in the game | Normal | 150 |
| TM17 | Protect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Normal | — |
| TM22 | Solar Beam Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Grass | 120 |
| TM23 | Iron Tail Not sold by the Outdoor Market and not found on any map — not placed in the game | Steel | 100 |
| TM30 | Shadow Ball Not sold by the Outdoor Market and not found on any map — not placed in the game | Ghost | 80 |
| TM33 | Reflect Slateport City, from the Outdoor Market's Power TM clerk, once you hold 4 badges | Psychic | — |
| TM35 | Flamethrower Not sold by the Outdoor Market and not found on any map — not placed in the game | Fire | 90 |
| TM38 | Fire Blast Slateport City, from the Outdoor Market's Power TM clerk, once you hold 6 badges | Fire | 110 |
| TM42 | Facade Petalburg City Gym | Normal | 70 |
| TM44 | Rest Lilycove City | Psychic | — |
| TM50 | Overheat Lavaridge Town Gym | Fire | 130 |
| TM56 | Dark Pulse Not sold by the Outdoor Market and not found on any map — not placed in the game | Dark | 80 |
| TM58 | Zen Headbutt Not sold by the Outdoor Market and not found on any map — not placed in the game | Psychic | 80 |
| TM70 | Scorching Sands Not sold by the Outdoor Market and not found on any map — not placed in the game | Ground | 70 |
Where to find Ninetales (Alola)
Not found in the wild — evolve or trade for it.