Route 110 — Pokémon Black Pearl Emerald

Every wild Pokémon here, by encounter method.

Route 110 lists 28 Pokémon across 6 encounter methods (good rod, grass, old rod, super rod, and more), between level 20 and 53. Between them they cover 13 types: WaterPoisonGrassPsychicNormalElectricFireGhostFlyingIceDarkGroundBug.

Route 110 in other guides

The same area in other ROM hacks on this site. Each one has its own encounter table.

The original game's table for this area:

Opens up at Badge 2 — Dewford Town Gym (Leader Cmt).

Good Rod Lv 20-26

PokémonTypesLevelRate
PoliwagPoliwag
Water
20-2660%
CorphishCorphish
Water
20-2620%
TentacoolTentacool
WaterPoison
20-2620%

Grass Lv 20-26

PokémonTypesLevelRate
ExeggcuteExeggcute
GrassPsychic
20-2620%
LotadLotad
WaterGrass
20-2620%
ChanseyChansey
Normal
20-2610%
FlaaffyFlaaffy
Electric
20-2610%
MiltankMiltank
Normal
20-2610%
VulpixVulpix
Fire
20-2610%
DrifloonDrifloon rare
GhostFlying
20-265%
ManectricManectric rare
Electric
20-265%
DittoDitto rare
Normal
20-264%
LoudredLoudred rare
Normal
20-264%
DelibirdDelibird rare
IceFlying
20-261%
MorpekoMorpeko rare
ElectricDark
20-261%

Old Rod Lv 20-26

PokémonTypesLevelRate
SlowpokeSlowpoke
WaterPsychic
20-2670%
Wooper (Paldea)Wooper (Paldea)
PoisonGround
20-2630%

Super Rod Lv 20-26

PokémonTypesLevelRate
AraquanidAraquanid
WaterBug
20-2640%
ClauncherClauncher
Water
20-2640%
FinneonFinneon
Water
20-2615%
WailmerWailmer rare
Water
20-264%
WooperWooper rare
WaterGround
20-261%

Surf Lv 47-53

PokémonTypesLevelRate
DucklettDucklett
WaterFlying
47-5360%
ArrokudaArrokuda
Water
47-5330%
WingullWingull rare
WaterFlying
47-535%
LuvdiscLuvdisc rare
Water
47-534%
SwannaSwanna rare
WaterFlying
47-531%

Static Encounter Lv 50

PokémonTypesLevel
SnorlaxSnorlax
Normal
50

Trainers here

15 fights here, in story order. ★ marks a gym leader or major battle.

Items found here

  • Aerodactylite — This stone enables Aerodactyl to Mega Evolve in battle.
  • Damp Rock — Extends the length of Rain Dance if used by the holder.
  • Dowsing MCHN — A device that signals an invisible item by sound.
  • Full Heal (hidden)
  • Heat Rock — Extends the length of Sunny Day if used by the holder.
  • Icy Rock — Extends the length of the move Hail used by the holder.
  • Smooth Rock — Extends the length of Sandstorm if used by the holder.

Open in the interactive guide