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Moltres
#228 · Pokémon Ambrosia · changed in this game

Moltres

FireFlyingImmune to Fire and Recoil, Sets Safeguard

Level-up moves 12

LvMoveTypeCatPowAccPP
1Ember
An attack that may inflict a burn (10% chance).
FireSpec4010025
1Wing Attack
Strikes the target with wings.
FlyingPhys6010030
13Fire Spin
Traps foe in fire for 2-5 turns.
FireSpec157015
25Agility
Sharply increases the user's Speed.
PsychicStat10030
37Will-O-Wisp
An attack that may cause a burn.
FireStat8515
40Air Slash
An attack that may cause flinching (30% chance).
FlyingSpec8010015
45Lava Plume
An attack that may cause a burn (30% chance).
FireSpec8010015
48Roost
Restores HP by 1/2 the max HP.
FlyingStat10010
50Fire Blast
An attack that may cause a burn (10% chance).
FireSpec1208510
55Hurricane
An attack that may cause confusion (30% chance).
FlyingSpec1207510
60Brave Bird
A attack that also hurts the user.
FlyingPhys12010015
65Flare Blitz
An attack that also hurts the user.
FirePhys12010015

* a legal move, just moved to level-up · ** new to this game

TMs & HMs 21

#Move · where to get itTypePow
TM03Curse
Dark Cave Blackthorn Entrance
Ghost
TM05Roar
Mount Mortar 2F Inside
Normal
TM06Toxic
Cinnabar Lab
Poison
TM08Rock Smash
Ruins of Alph Kabuto Item Room
Fighting50
TM09Roost
Route 39 Farmhouse
Flying
TM11Sunny Day
Route 27
Fire
TM15Hyper Beam
Cinnabar Lab; sold at Celadon Dept. Store 3F
Normal150
TM17Protect
Viridian City
Normal
TM22Solarbeam
Route 27
Grass120
TM26Earthquake
Victory Road
Ground100
TM27Return
Goldenrod Gym
Normal
TM32Flamethrower
Victory Road
Fire95
TM34Earth Power
Heroes Pass
Ground90
TM35Sleep Talk
Goldenrod Underground Warehouse
Normal
TM38Fire Blast
Goldenrod Game Corner, Rock Tunnel B1F
Fire120
TM39Swift
Violet Gym
Normal60
TM40Double-Edge
Route 45
Normal120
TM42Substitute
Celadon Game Corner Prize Room, Cherrygrove Ruins
Normal
TM44Rest
Ice Path B2F Blackthorn Side
Psychic
HM02Fly
Cianwood City
Flying90
HM05Flash
Sprout Tower 3F
Normal

Where to find Moltres

AreaMethodLevel
Origin Road SouthGrass80
Rock Tunnel B1FOverworld50-80

Other changes in this game

  • Abilities, as the game's own documentation describes them (all active at once): Raises Safeguard upon switch in; Immune to Fire attacks; Immune to recoil
  • Catch rate 3
  • Base experience 220
  • Wild held items: Charcoal
  • Growth rate: Slow