Level-up moves 15
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Has a chance to make the target flinch. | Dark | Phys | 60 | 100 | 25 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 1 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 5 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 10 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 14 | Rock Slide Has a chance to make the target flinch. | Rock | Phys | 75 | 90 | 10 |
| 19 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 90 | 10 |
| 23 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 28 | Dark Pulse Has a chance to make the target flinch. | Dark | Spec | 80 | 100 | 15 |
| 34 | Payback Power is doubled if the target has already moved this turn. | Dark | Phys | 50 | 100 | 10 |
| 41 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Phys | 80 | 100 | 15 |
| 47 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 54 | Stone Edge Has an increased chance for a critical hit. | Rock | Phys | 100 | 80 | 5 |
| 60 | Hyper Beam User foregoes its next turn to recharge. | Normal | Spec | 150 | 90 | 5 |
* a legal move, just moved to level-up · ** new to this game
TMs & HMs 33
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Location not compiled for this game yet | Poison | — |
| TM10 | Hidden Power Location not compiled for this game yet | Normal | 1 |
| TM11 | Sunny Day Location not compiled for this game yet | Fire | — |
| TM12 | Taunt Location not compiled for this game yet | Dark | — |
| TM15 | Hyper Beam Location not compiled for this game yet | Normal | 150 |
| TM17 | Protect Location not compiled for this game yet | Normal | — |
| TM18 | Rain Dance Location not compiled for this game yet | Water | — |
| TM21 | Frustration Location not compiled for this game yet | Normal | — |
| TM26 | Earthquake Location not compiled for this game yet | Ground | 100 |
| TM27 | Return Location not compiled for this game yet | Normal | — |
| TM28 | Dig Location not compiled for this game yet | Ground | 80 |
| TM31 | Brick Break Location not compiled for this game yet | Fighting | 75 |
| TM32 | Double Team Location not compiled for this game yet | Normal | — |
| TM37 | Sandstorm Location not compiled for this game yet | Rock | — |
| TM39 | Rock Tomb Location not compiled for this game yet | Rock | 50 |
| TM41 | Torment Location not compiled for this game yet | Dark | — |
| TM42 | Facade Location not compiled for this game yet | Normal | 70 |
| TM43 | Secret Power Location not compiled for this game yet | Normal | 70 |
| TM44 | Rest Location not compiled for this game yet | Psychic | — |
| TM45 | Attract Location not compiled for this game yet | Normal | — |
| TM58 | Endure Location not compiled for this game yet | Normal | — |
| TM66 | Payback Location not compiled for this game yet | Dark | 50 |
| TM69 | Rock Polish Location not compiled for this game yet | Rock | — |
| TM71 | Stone Edge Location not compiled for this game yet | Rock | 100 |
| TM76 | Stealth Rock Location not compiled for this game yet | Rock | — |
| TM78 | Captivate Location not compiled for this game yet | Normal | — |
| TM79 | Dark Pulse Location not compiled for this game yet | Dark | 80 |
| TM80 | Rock Slide Location not compiled for this game yet | Rock | 75 |
| TM82 | Sleep Talk Location not compiled for this game yet | Normal | — |
| TM83 | Natural Gift Location not compiled for this game yet | Normal | — |
| TM87 | Swagger Location not compiled for this game yet | Normal | — |
| TM90 | Substitute Location not compiled for this game yet | Normal | — |
| HM06 | Rock Smash Location not compiled for this game yet | Fighting | 40 |
Where to find Pupitar
Not found in the wild — evolve or trade for it.