Pupitar in Fire Red Omega
#247 · Rock / Ground · Evolves at Level 30 · Seavault Canyon
RockGround
Abilities
Shed Skin
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Pupitar
| Area | Method | Level | |
|---|---|---|---|
| Seavault Canyon | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 1 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 1 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 8 | Sandstorm Changes the weather to a sandstorm for five turns. | Rock | Stat | — | — | 10 |
| 15 | Screech Lowers the target’s Defense by two stages. | Normal | Stat | — | 85 | 40 |
| 22 | Rock Slide Has a chance to make the target flinch. | Rock | Phys | 75 | 90 | 10 |
| 29 | Thrash Hits every turn for 2-3 turns, then confuses the user. | Normal | Phys | 90 | 100 | 20 |
| 38 | Scary Face Lowers the target’s Speed by two stages. | Normal | Stat | — | 90 | 10 |
| 47 | Crunch Has a chance to lower the target’s Defense by one stage. | Dark | Spec | 80 | 100 | 15 |
| 56 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 65 | Hyper Beam User foregoes its next turn to recharge. | Normal | Phys | 150 | 65 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (20)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |