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Every move tutor in Yu-Gi-Oh POKeDUEL
110 tutor moves taught across 8 places, with what each move does, where it is taught and which Pokémon can be taught it.
Where the tutors are
Every tutor move
| Move | Type | Cat | Pow | Taught at | Who can learn it |
|---|---|---|---|---|---|
| Furry Cutter | — |
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| Bind No description for gen 1-3 moves | Normal | 15 |
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| Covet No description for gen 1-3 moves | Fairy | 60 |
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| Bug Bite The user bites the foe, eating its berry if it is holding one. | Bug | 60 |
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| Snatch No description for gen 1-3 moves | Dark | — |
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| Spite No description for gen 1-3 moves | Ghost | — |
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| Mud Shot No description for gen 1-3 moves | Ground | Special | 55 |
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| Metronome No description for gen 1-3 moves | Normal | — |
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| Focus Enerygy | — |
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| Snore No description for gen 1-3 moves | Normal | Special | 50 |
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| Worry Seed A worrying seed is planted on the foe, making its ability Insomnia. | Grass | — |
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| Low Kick No description for gen 1-3 moves | Fighting | — |
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| Magic Coat No description for gen 1-3 moves | Psychic | — |
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| Gastro Acid Stomach acid is hurled onto the foe, suppressing its ability. | Poison | — |
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| Vacuum Wave The user sends a wave of vacuum at the foe. It will strike first. | Fighting | Special | 40 |
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| Spikes No description for gen 1-3 moves | Ground | — |
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| Whirlpool No description for gen 1-3 moves | Water | Special | 35 |
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| Fire Spin No description for gen 1-3 moves | Fire | Special | 35 |
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| Sand Tomb No description for gen 1-3 moves | Ground | 35 |
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| Pin Missile No description for gen 1-3 moves | Bug | 25 |
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| Razor Shell The foe is cut by sharp shells. It may also lower the foe's Defense. | Water | 75 |
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| Uproar No description for gen 1-3 moves | Normal | Special | 90 |
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| Gravity Gravity intensifies for five turns, preventing moves that use flight and negating Levitate. | Psychic | — |
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| Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | Grass | 50 |
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| Icy Wind No description for gen 1-3 moves | Ice | Special | 55 |
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| Scary Face No description for gen 1-3 moves | Normal | — |
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| Agility No description for gen 1-3 moves | Psychic | — |
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| Icicle Spear No description for gen 1-3 moves | Ice | 25 |
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| Thunder Fang The user bites the foe. It may also make the foe flinch, or paralyze it. | Electric | 65 |
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| Fire Fang The user bites the foe. It may also make the foe flinch, or leave it burned. | Fire | 65 |
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| Ice Fang The user bites the foe. It may also make the foe flinch, or leave it frozen. | Ice | 65 |
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| Electro Ball The user hurls an electric orb. The faster the user is than the foe, the greater the damage. | Electric | Special | — |
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| Hex This attack does double damage to a target affected by a status problem. | Ghost | Special | 65 |
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| Signal Beam No description for gen 1-3 moves | Bug | Special | 75 |
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| Fire Punch No description for gen 1-3 moves | Fire | 75 |
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| Ice Punch No description for gen 1-3 moves | Ice | 75 |
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| Thunder Punch | — |
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| Synthesis No description for gen 1-3 moves | Grass | — |
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| Tailwind Whips up a tailwind that ups the Speed of all party Pok\emon for four turns. | Flying | — |
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| Bullet Punch The user strikes with a tough punch that is certain to strike first. | Steel | 40 |
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| Seed Bomb The user shoots a barrage of hard seeds at the foe. | Grass | 80 |
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| Super Fang No description for gen 1-3 moves | Normal | — |
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| Stomping Tantrum | — |
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| Venom Drench The user sprays a poisonous liquid that lowers Attack, Sp. Atk, and Speed of poisoned foes. | Poison | — |
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| Rock Blast No description for gen 1-3 moves | Rock | 25 |
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| Breaking Swipe | — |
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| Weather Ball No description for gen 1-3 moves | Normal | Special | 50 |
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| Bug Buzz The user creates a damaging sound wave that may lower the foe's Sp. Def. | Bug | Special | 90 |
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| Cross Poison An attack with a high critical-hit ratio. It may also poison the foe. | Poison | 70 |
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| Psycho Cut The user tears the foe with psychic blades. It has a high crit ratio. | Psychic | 70 |
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| Helping Hand No description for gen 1-3 moves | Normal | — |
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| Bounce No description for gen 1-3 moves | Flying | 85 |
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| Zen Headbutt The user focuses and rams the foe. It may also make the foe flinch. | Psychic | 80 |
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| Trick No description for gen 1-3 moves | Psychic | — |
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| Dual Chop The user hits the foe with two brutal strikes in one turn. | Dragon | 40 |
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| Hyper Voice No description for gen 1-3 moves | Normal | Special | 90 |
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| Toxic Spikes Poisoned spikes are laid around the foe's party to hurt foes switching in. | Poison | — |
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| Body Slam No description for gen 1-3 moves | Normal | 85 |
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| Reversal No description for gen 1-3 moves | Fighting | — |
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| Stored Power The user attacks with a stored power that grows with each raised stat. | Psychic | Special | 20 |
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| Air Slash The foe is sliced by a blade of air. It may also make the foe flinch. | Flying | Special | 75 |
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| Crunch No description for gen 1-3 moves | Dark | 80 |
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| Power Gem The user attacks with a ray of light that sparkles like gemstones. | Rock | Special | 80 |
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| Muddy Water No description for gen 1-3 moves | Water | Special | 90 |
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| Magic Room The user creates a bizarre area in which Pok\emon's held items lose effect for five turns. | Psychic | — |
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| Wonder Room The user creates a bizarre area where Pok\emon's Defense and Sp. Def swap for five turns. | Psychic | — |
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| Iron Defense No description for gen 1-3 moves | Steel | — |
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| Telekinesis The user makes the target float with psychic power. The target is easier to hit for three turns. | Psychic | — |
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| Iron Head The foe is slammed with its hard head. It may also make the foe flinch. | Steel | 80 |
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| Aqua Tail The foe is attacked with a swinging tail as vicious as a wave in a storm. | Water | 90 |
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| Dual Wingbeat | — |
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| Drill Run The user rotates its body like a drill. It has a high critical-hit ratio. | Ground | 80 |
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| Liquidation The user slams into the foe using a full-force water blast. This may lower the foe's Defense. | Water | 85 |
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| Baton Pass No description for gen 1-3 moves | Normal | — |
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| Grassy Terrain | — |
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| Misty Terrain | — |
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| Electric Terrain | — |
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| Psychic Terrain | — |
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| Psychic Fangs | — |
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| Yami Field becomes Yami for 5 turns - Dark moves increase in power (30%) - Fairy moves decrease in power (50%) | Dark | Status | — |
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| Forest | — |
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| Wasteland Field becomes a wasteland for 5 turns - Ground/Rock/Ghost moves increase in power (30%) - Grass moves decrease in power (50%) - Growth, Leech Seed, Ingrain fails | Ground | Status | — |
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| Mountain Field becomes a mountain for 5 turns - Dragon/Flying moves increase power (30%) - Electric moves have 100% accuracy | Dragon | Status | — |
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| Screech No description for gen 1-3 moves | Normal | — |
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| Sky Attack No description for gen 1-3 moves | Flying | 140 |
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| Throat Chop The user attacks the foe's throat to prevent it from using moves that emit sound for two turns. | Dark | 80 |
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| Earth Power The ground under the foe erupts. It may also lower the foe's Sp. Def. | Ground | Special | 90 |
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| Gunk Shot Filthy garbage is shot at the foe. It may also poison the target. | Poison | 120 |
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| Superpower No description for gen 1-3 moves | Fighting | 120 |
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| Blaze Kick No description for gen 1-3 moves | Fire | 85 |
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| High Horsepower | — |
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| Leaf Blade No description for gen 1-3 moves | Grass | 90 |
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| Phantom Force | — |
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| Brave Bird The user tucks in its wings and charges. It also hurts the user. | Flying | 120 |
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| Close Combat The foe is fought up close. This cuts the user's Defense and Sp. Def. | Fighting | 120 |
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| Hydro Pump No description for gen 1-3 moves | Water | Special | 110 |
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| Megahorn No description for gen 1-3 moves | Bug | 120 |
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| Power Whip The user violently whirls its vines or tentacles to lash the foe. | Grass | 120 |
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| Supercell Slam | — |
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| Foul Play The user turns the target's power against it. Power increases with the foe's Attack stat. | Dark | 95 |
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| Outrage No description for gen 1-3 moves | Dragon | 120 |
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| Heat Wave No description for gen 1-3 moves | Fire | Special | 95 |
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| Knock Off No description for gen 1-3 moves | Dark | 65 |
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| Dragon Dance No description for gen 1-3 moves | Dragon | — |
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| Play Rough The foe is roughed up by the user. This may lower the foe's Attack. | Fairy | 90 |
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| Flare Blitz A fiery tackle that may leave the foe burned. It also hurts the user a little. | Fire | 120 |
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| Hurricane The foe is caught in a fierce wind. It may also confuse the foe. | Flying | Special | 110 |
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| Leaf Storm An intense attack that also sharply reduces the user's Sp. Atk stat. | Grass | Special | 130 |
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| Solar Blade In this two-turn move, the user gathers light and fills a blade with light's energy to attack. | Grass | 125 |
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| Double Edge | — |
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